GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup

This commit is contained in:
Regalis
2015-07-02 22:24:50 +03:00
parent b493ed2b39
commit d836a99515
119 changed files with 8842 additions and 1277 deletions
+5 -5
View File
@@ -12,7 +12,7 @@ namespace Subsurface
public const int MaximumSamples = 10;
private Queue<double> _sampleBuffer = new Queue<double>();
private Queue<double> sampleBuffer = new Queue<double>();
public bool Update(double deltaTime)
{
@@ -23,12 +23,12 @@ namespace Subsurface
CurrentFramesPerSecond = (1.0 / deltaTime);
_sampleBuffer.Enqueue(CurrentFramesPerSecond);
sampleBuffer.Enqueue(CurrentFramesPerSecond);
if (_sampleBuffer.Count > MaximumSamples)
if (sampleBuffer.Count > MaximumSamples)
{
_sampleBuffer.Dequeue();
AverageFramesPerSecond = _sampleBuffer.Average(i => i);
sampleBuffer.Dequeue();
AverageFramesPerSecond = sampleBuffer.Average(i => i);
}
else
{