misc UI stuff, gamesession additions, limbs don't have individual health anymore, background music

This commit is contained in:
Regalis
2015-06-09 18:18:34 +03:00
parent d3896383fd
commit d7fde606e9
50 changed files with 595 additions and 282 deletions
+1 -1
View File
@@ -11,7 +11,7 @@
<Reactor canbeselected = "true">
<requireditem name="Fuel Rod" type="Contained"/>
<StatusEffect type="OnActive" target="Contained" targetnames="Fuel Rod, Heat Absorber, Temperature Control Circuit" Condition="-0.1" />
<sound file="reactor.ogg" type="OnActive" range="1000.0"/>
<sound file="reactor.ogg" type="OnActive" range="1000.0" volume="FissionRate"/>
</Reactor>
<ConnectionPanel canbeselected = "true">
+3 -3
View File
@@ -10,8 +10,8 @@
<Body width="64" height="5" density="20"/>
<Pickable slots="Any"/>
<Projectile launchimpulse="20.0" damage="20.0" bleedingdamage="20.0" doesstick="true">
<Attack damage="20" bleeding="30" structuredamage="50" damagetype="Blunt"/>
<Projectile launchimpulse="20.0" doesstick="true">
<Attack damage="20" bleedingdamage="30" structuredamage="50" damagetype="Blunt"/>
</Projectile>
</Item>
@@ -46,7 +46,7 @@
<Body width="11" height="24" density="15" friction="0.8f"/>
<Throwable holdpos="0,0" handle1="0,0" throwforce="5.0">
<Throwable holdpos="0,0" handle1="0,0" throwforce="5.0" aimpos="35,-10">
<StatusEffect type="OnUse" target="This" Condition="-100.0" delay="3.0" sound="Content/Items/Weapons/stunGrenade.ogg">
<Explosion range="5" damage="5" stun="10" force="0.1"/>
</StatusEffect>