(64bd73a57) Changed sub editor entity list height in order to get the second row of items fully visible, helps scrolling the list.

This commit is contained in:
Joonas Rikkonen
2019-04-03 16:25:59 +03:00
parent 8e47a0d1b0
commit d6fb2b4861
3 changed files with 20 additions and 5 deletions

View File

@@ -699,6 +699,25 @@ namespace Barotrauma
}
};
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);
new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft),
TextManager.Get("Cancel"), style: "GUIButtonLarge")
{
IgnoreLayoutGroups = true,
OnClicked = (x, y) =>
{
if (UnsavedSettings)
{
LoadPlayerConfig();
}
if (Screen.Selected == GameMain.MainMenuScreen) GameMain.MainMenuScreen.ReturnToMainMenu(null, null);
GUI.SettingsMenuOpen = false;
return true;
}
};
applyButton = new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomRight),
TextManager.Get("ApplySettingsButton"), style: "GUIButtonLarge")
{

View File

@@ -241,7 +241,7 @@ namespace Barotrauma
//Entity menu
//------------------------------------------------
EntityMenu = new GUIFrame(new RectTransform(new Point(GameMain.GraphicsWidth - LeftPanel.Rect.Width, (int)(320 * GUI.Scale)), GUI.Canvas, Anchor.BottomRight), style: null) { Color = Color.Black * 0.75f };
EntityMenu = new GUIFrame(new RectTransform(new Point(GameMain.GraphicsWidth - LeftPanel.Rect.Width, (int)(365 * GUI.Scale)), GUI.Canvas, Anchor.BottomRight), style: null) { Color = Color.Black * 0.75f };
toggleEntityMenuButton = new GUIButton(new RectTransform(new Vector2(0.15f, 0.1f), EntityMenu.RectTransform, Anchor.TopCenter, Pivot.BottomCenter) { RelativeOffset = new Vector2(0.0f, -0.05f) },
style: "GUIButtonVerticalArrow")

View File

@@ -26,10 +26,6 @@ namespace Barotrauma.Items.Components
private float blinkTimer;
private bool itemLoaded;
private float blinkTimer;
public PhysicsBody ParentBody;
[Editable(MinValueFloat = 0.0f, MaxValueFloat = 2048.0f), Serialize(100.0f, true)]