Removed BarotraumaServer's MonoGame dependency

This commit is contained in:
juanjp600
2017-06-23 14:43:43 -03:00
parent 89c92564b5
commit d6d8a5b868
45 changed files with 6385 additions and 212 deletions
@@ -4,9 +4,8 @@ using Microsoft.Xna.Framework.Graphics;
namespace Barotrauma
{
class AIController : ISteerable
partial class AIController : ISteerable
{
public enum AiState { None, Attack, GoTo, Escape }
public enum SteeringState { Wander, Seek, Escape }
@@ -57,8 +56,6 @@ namespace Barotrauma
Enabled = true;
}
public virtual void DebugDraw(SpriteBatch spriteBatch) { }
public virtual void OnAttacked(IDamageable attacker, float amount) { }
public virtual void SelectTarget(AITarget target) { }
@@ -4,7 +4,6 @@ using System.Xml.Linq;
using FarseerPhysics;
using FarseerPhysics.Dynamics.Joints;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
namespace Barotrauma
{