inputtype and key
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@@ -278,6 +278,8 @@ namespace Barotrauma
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UserData.RegisterType<PrefabCollection<JobPrefab>>();
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UserData.RegisterType<GameSession>();
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UserData.RegisterType<CampaignMode>();
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UserData.RegisterType<InputType>();
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UserData.RegisterType<Key>();
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lua = new Script(CoreModules.Preset_SoftSandbox);
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