(a207445eb) Show the traitor greeting message before the code word message (saw one streamer read the code words out loud before realizing he was a traitor and that it was secret information).
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@@ -23,8 +23,8 @@ namespace Barotrauma
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var greetingChatMsg = ChatMessage.Create(null, greetingMessage, ChatMessageType.Server, null);
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var greetingChatMsg = ChatMessage.Create(null, greetingMessage, ChatMessageType.Server, null);
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var moreAgentsChatMsg = ChatMessage.Create(null, moreAgentsMessage, ChatMessageType.Server, null);
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var moreAgentsChatMsg = ChatMessage.Create(null, moreAgentsMessage, ChatMessageType.Server, null);
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var greetingMsgBox = ChatMessage.Create(null, greetingMessage, ChatMessageType.MessageBox, null);
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var moreAgentsMsgBox = ChatMessage.Create(null, moreAgentsMessage, ChatMessageType.MessageBox, null);
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var moreAgentsMsgBox = ChatMessage.Create(null, moreAgentsMessage, ChatMessageType.MessageBox, null);
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var greetingMsgBox = ChatMessage.Create(null, greetingMessage, ChatMessageType.MessageBox, null);
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Client traitorClient = server.ConnectedClients.Find(c => c.Character == Character);
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Client traitorClient = server.ConnectedClients.Find(c => c.Character == Character);
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GameMain.Server.SendDirectChatMessage(greetingChatMsg, traitorClient);
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GameMain.Server.SendDirectChatMessage(greetingChatMsg, traitorClient);
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