Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
http://www.moserware.com/2008/02/does-your-code-pass-turkey-test.html
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@@ -69,11 +69,11 @@ namespace Barotrauma
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hireableJobs = new List<Tuple<JobPrefab, float>>();
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foreach (XElement subElement in element.Elements())
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{
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if (subElement.Name.ToString().ToLower() != "hireable") continue;
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if (subElement.Name.ToString().ToLowerInvariant() != "hireable") continue;
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string jobName = ToolBox.GetAttributeString(subElement, "name", "");
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JobPrefab jobPrefab = JobPrefab.List.Find(jp => jp.Name.ToLower() == jobName.ToLower());
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JobPrefab jobPrefab = JobPrefab.List.Find(jp => jp.Name.ToLowerInvariant() == jobName.ToLowerInvariant());
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if (jobPrefab==null)
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{
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DebugConsole.ThrowError("Invalid job name ("+jobName+") in location type "+name);
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