Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)

http://www.moserware.com/2008/02/does-your-code-pass-turkey-test.html
This commit is contained in:
Regalis
2016-04-27 17:14:09 +03:00
parent 81ca1a409b
commit d3ab7946a8
52 changed files with 96 additions and 94 deletions
+2 -2
View File
@@ -343,7 +343,7 @@ namespace Barotrauma
foreach (XElement subElement in element.Elements())
{
switch (subElement.Name.ToString().ToLower())
switch (subElement.Name.ToString().ToLowerInvariant())
{
case "body":
body = new PhysicsBody(subElement, ConvertUnits.ToSimUnits(Position));
@@ -535,7 +535,7 @@ namespace Barotrauma
{
if (tag == null) return true;
return (tags.Contains(tag) || tags.Contains(tag.ToLower()));
return (tags.Contains(tag) || tags.Contains(tag.ToLowerInvariant()));
}