Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)

http://www.moserware.com/2008/02/does-your-code-pass-turkey-test.html
This commit is contained in:
Regalis
2016-04-27 17:14:09 +03:00
parent 81ca1a409b
commit d3ab7946a8
52 changed files with 96 additions and 94 deletions
@@ -401,7 +401,7 @@ namespace Barotrauma.Items.Components
public override bool AIOperate(float deltaTime, Character character, AIObjectiveOperateItem objective)
{
switch (objective.Option.ToLower())
switch (objective.Option.ToLowerInvariant())
{
case "power up":
float tempDiff = load - temperature;