Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)

http://www.moserware.com/2008/02/does-your-code-pass-turkey-test.html
This commit is contained in:
Regalis
2016-04-27 17:14:09 +03:00
parent 81ca1a409b
commit d3ab7946a8
52 changed files with 96 additions and 94 deletions

View File

@@ -57,7 +57,7 @@ namespace Barotrauma
foreach (XElement subElement in element.Elements())
{
if (subElement.Name.ToString().ToLower()!="character") continue;
if (subElement.Name.ToString().ToLowerInvariant() != "character") continue;
characterInfos.Add(new CharacterInfo(subElement));
}

View File

@@ -89,7 +89,7 @@ namespace Barotrauma
foreach (XElement subElement in element.Elements())
{
if (subElement.Name.ToString().ToLower() != "crew") continue;
if (subElement.Name.ToString().ToLowerInvariant() != "crew") continue;
GameMain.GameSession.CrewManager = new CrewManager(subElement);
}

View File

@@ -36,7 +36,7 @@ namespace Barotrauma.Tutorials
public virtual void Initialize()
{
GameMain.GameSession = new GameSession(Submarine.Loaded, "", GameModePreset.list.Find(gm => gm.Name.ToLower() == "tutorial"));
GameMain.GameSession = new GameSession(Submarine.Loaded, "", GameModePreset.list.Find(gm => gm.Name.ToLowerInvariant() == "tutorial"));
(GameMain.GameSession.gameMode as TutorialMode).tutorialType = this;
GameMain.GameSession.StartShift("tuto1");
@@ -58,7 +58,7 @@ namespace Barotrauma.Tutorials
CharacterInfo charInfo = new CharacterInfo(Character.HumanConfigFile, "", Gender.None, JobPrefab.List.Find(jp => jp.Name == "Engineer"));
character = Character.Create(charInfo, wayPoint.WorldPosition);
character = Character.Create(charInfo, wayPoint.WorldPosition, false, false);
Character.Controlled = character;
character.GiveJobItems(null);

View File

@@ -96,7 +96,7 @@ namespace Barotrauma
foreach (XElement subElement in doc.Root.Elements())
{
if (subElement.Name.ToString().ToLower() != "gamemode") continue;
if (subElement.Name.ToString().ToLowerInvariant() != "gamemode") continue;
gameMode = new SinglePlayerMode(subElement);
}

View File

@@ -25,7 +25,7 @@ namespace Barotrauma
foreach (XElement subElement in doc.Root.Elements())
{
string infoName = subElement.Name.ToString().ToLower();
string infoName = subElement.Name.ToString().ToLowerInvariant();
List<string> infoList = null;
if (!infoTexts.TryGetValue(infoName, out infoList))
{
@@ -40,7 +40,7 @@ namespace Barotrauma
public static string GetInfoText(string infoName)
{
List<string> infoList = null;
if (!infoTexts.TryGetValue(infoName.ToLower(), out infoList) || !infoList.Any())
if (!infoTexts.TryGetValue(infoName.ToLowerInvariant(), out infoList) || !infoList.Any())
{
#if DEBUG
return "Info text ''" + infoName + "'' not found";