Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)

http://www.moserware.com/2008/02/does-your-code-pass-turkey-test.html
This commit is contained in:
Regalis
2016-04-27 17:14:09 +03:00
parent 81ca1a409b
commit d3ab7946a8
52 changed files with 96 additions and 94 deletions

View File

@@ -137,14 +137,14 @@ namespace Barotrauma
int n = 0;
foreach (XAttribute attribute in propertyAttributes)
{
propertyNames[n] = attribute.Name.ToString().ToLower();
propertyNames[n] = attribute.Name.ToString().ToLowerInvariant();
propertyEffects[n] = ToolBox.GetAttributeObject(attribute);
n++;
}
foreach (XElement subElement in element.Elements())
{
switch (subElement.Name.ToString().ToLower())
switch (subElement.Name.ToString().ToLowerInvariant())
{
case "explosion":
explosion = new Explosion(subElement);