added clientList.hasCrown

This commit is contained in:
Evil Factory
2021-12-23 15:33:38 -03:00
parent 350d4c6e6d
commit d39d4c8297

View File

@@ -1827,7 +1827,8 @@ namespace Barotrauma.Networking
outmsg.Write(client.InGame);
var result = new LuaResult(GameMain.Lua.hook.Call("clientList.hasPermission", c, client));
outmsg.Write(result.IsNull() ? client.Permissions != ClientPermissions.None : result.Bool());
outmsg.Write(client.Connection == OwnerConnection);
var result2 = new LuaResult(GameMain.Lua.hook.Call("clientList.hasCrown", c, client));
outmsg.Write(result2.IsNull() ? client.Connection == OwnerConnection : result2.Bool());
outmsg.Write(client.Connection != OwnerConnection &&
!client.HasPermission(ClientPermissions.Ban) &&
!client.HasPermission(ClientPermissions.Kick) &&