ability enums

This commit is contained in:
Evil Factory
2022-03-31 13:32:03 -03:00
parent 0a41d083fa
commit d23627f0af
2 changed files with 6 additions and 0 deletions
@@ -30,6 +30,9 @@ defaultLib["PositionType"] = CreateStatic("Barotrauma.Level+PositionType")
defaultLib["InvSlotType"] = CreateStatic("Barotrauma.InvSlotType")
defaultLib["LimbType"] = CreateStatic("Barotrauma.LimbType")
defaultLib["ActionType"] = CreateStatic("Barotrauma.ActionType")
defaultLib["AbilityEffectType"] = CreateStatic("Barotrauma.AbilityEffectType")
defaultLib["StatTypes"] = CreateStatic("Barotrauma.StatTypes")
defaultLib["AbilityFlags"] = CreateStatic("Barotrauma.AbilityFlags")
defaultLib["DeliveryMethod"] = CreateStatic("Barotrauma.Networking.DeliveryMethod")
defaultLib["ClientPacketHeader"] = CreateStatic("Barotrauma.Networking.ClientPacketHeader")
defaultLib["ServerPacketHeader"] = CreateStatic("Barotrauma.Networking.ServerPacketHeader")
@@ -64,6 +64,9 @@ RegisterBarotrauma("PhysicsBody")
RegisterBarotrauma("InvSlotType")
RegisterBarotrauma("LimbType")
RegisterBarotrauma("ActionType")
RegisterBarotrauma("AbilityEffectType")
RegisterBarotrauma("StatTypes")
RegisterBarotrauma("AbilityFlags")
RegisterBarotrauma("ItemPrefab")
RegisterBarotrauma("SerializableProperty")