This commit is contained in:
EvilFactory
2023-10-20 12:20:18 -03:00
10 changed files with 28 additions and 13 deletions
@@ -583,7 +583,9 @@ namespace Barotrauma
if (saveFiles == null)
{
saveFiles = SaveUtil.GetSaveFiles(SaveUtil.SaveType.Singleplayer);
//we don't need to log errors at this point,
//if any file fails to load the error will get logged when we try to extract the root from the game session doc later in the method
saveFiles = SaveUtil.GetSaveFiles(SaveUtil.SaveType.Singleplayer, logLoadErrors: false);
}
var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), loadGameContainer.RectTransform), childAnchor: Anchor.TopCenter)