Merge branch 'master' of https://github.com/Regalis11/Barotrauma
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@@ -583,7 +583,9 @@ namespace Barotrauma
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if (saveFiles == null)
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{
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saveFiles = SaveUtil.GetSaveFiles(SaveUtil.SaveType.Singleplayer);
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//we don't need to log errors at this point,
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//if any file fails to load the error will get logged when we try to extract the root from the game session doc later in the method
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saveFiles = SaveUtil.GetSaveFiles(SaveUtil.SaveType.Singleplayer, logLoadErrors: false);
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}
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var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), loadGameContainer.RectTransform), childAnchor: Anchor.TopCenter)
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