Setting ragdoll position without limbs going through walls, rotating entire ragdoll, using combined network messages client->server, fixed fabricators

This commit is contained in:
Regalis
2015-11-08 22:20:29 +02:00
parent 5a21d64b3a
commit cd48d12be6
31 changed files with 551 additions and 313 deletions

View File

@@ -69,7 +69,10 @@ namespace Barotrauma
{
return false;
}
public virtual void ReadNetworkData(NetworkEventType type, NetIncomingMessage message) { }
public virtual void ReadNetworkData(NetworkEventType type, NetIncomingMessage message, out object data)
{
data = null;
}
/// <summary>
/// Find an entity based on the ID