Setting ragdoll position without limbs going through walls, rotating entire ragdoll, using combined network messages client->server, fixed fabricators
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@@ -121,7 +121,7 @@ namespace Barotrauma
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if (level != null)
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{
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level.Generate(submarine == null ? 100.0f : Math.Max(Submarine.Borders.Width, Submarine.Borders.Height));
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level.Generate();
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submarine.SetPosition(level.StartPosition - new Vector2(0.0f, 2000.0f));
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GameMain.GameScreen.BackgroundSpriteManager.SpawnSprites(80);
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