Setting ragdoll position without limbs going through walls, rotating entire ragdoll, using combined network messages client->server, fixed fabricators

This commit is contained in:
Regalis
2015-11-08 22:20:29 +02:00
parent 5a21d64b3a
commit cd48d12be6
31 changed files with 551 additions and 313 deletions

View File

@@ -239,10 +239,10 @@ namespace Barotrauma
break;
case "generatelevel":
GameMain.Level = new Level("asdf", 50.0f, 500,500, 50);
GameMain.Level.Generate(100.0f);
GameMain.Level.Generate();
break;
case "fixitems":
foreach (Item it in Item.itemList)
foreach (Item it in Item.ItemList)
{
it.Condition = 100.0f;
}