v0.5.0.1
This commit is contained in:
@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.5.0.0")]
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[assembly: AssemblyVersion("0.5.0.1")]
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[assembly: AssemblyFileVersion("0.5.0.0")]
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[assembly: AssemblyFileVersion("0.5.0.1")]
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@@ -141,6 +141,7 @@ namespace Barotrauma.Items.Components
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{
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{
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Repair(rayStart - sub.SimPosition, rayEnd - sub.SimPosition, deltaTime, character, degreeOfSuccess, ignoredBodies);
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Repair(rayStart - sub.SimPosition, rayEnd - sub.SimPosition, deltaTime, character, degreeOfSuccess, ignoredBodies);
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}
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}
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Repair(rayStart, rayEnd, deltaTime, character, degreeOfSuccess, ignoredBodies);
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}
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}
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else
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else
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{
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{
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@@ -1,3 +1,11 @@
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---------------------------------------------------------------------------------------------------------
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v0.5.0.1
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---------------------------------------------------------------------------------------------------------
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- selecting the same sub as the respawn shuttle and the main submarine works now
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- fixed the ''end round'' tickbox not appearing if joining and spawning mid-round
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- ruin walls/doors can be cut again
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---------------------------------------------------------------------------------------------------------
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---------------------------------------------------------------------------------------------------------
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v0.5.0.0
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v0.5.0.0
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---------------------------------------------------------------------------------------------------------
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---------------------------------------------------------------------------------------------------------
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