diff --git a/Subsurface/Properties/AssemblyInfo.cs b/Subsurface/Properties/AssemblyInfo.cs index 558d722cc..366bfd33b 100644 --- a/Subsurface/Properties/AssemblyInfo.cs +++ b/Subsurface/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.5.0.0")] -[assembly: AssemblyFileVersion("0.5.0.0")] +[assembly: AssemblyVersion("0.5.0.1")] +[assembly: AssemblyFileVersion("0.5.0.1")] diff --git a/Subsurface/Source/Items/Components/Holdable/RepairTool.cs b/Subsurface/Source/Items/Components/Holdable/RepairTool.cs index 2f5532b08..442d2bd7c 100644 --- a/Subsurface/Source/Items/Components/Holdable/RepairTool.cs +++ b/Subsurface/Source/Items/Components/Holdable/RepairTool.cs @@ -141,6 +141,7 @@ namespace Barotrauma.Items.Components { Repair(rayStart - sub.SimPosition, rayEnd - sub.SimPosition, deltaTime, character, degreeOfSuccess, ignoredBodies); } + Repair(rayStart, rayEnd, deltaTime, character, degreeOfSuccess, ignoredBodies); } else { diff --git a/Subsurface/changelog.txt b/Subsurface/changelog.txt index e2cb80b9a..9748b1b8f 100644 --- a/Subsurface/changelog.txt +++ b/Subsurface/changelog.txt @@ -1,3 +1,11 @@ +--------------------------------------------------------------------------------------------------------- +v0.5.0.1 +--------------------------------------------------------------------------------------------------------- + +- selecting the same sub as the respawn shuttle and the main submarine works now +- fixed the ''end round'' tickbox not appearing if joining and spawning mid-round +- ruin walls/doors can be cut again + --------------------------------------------------------------------------------------------------------- v0.5.0.0 ---------------------------------------------------------------------------------------------------------