Removed unused NetConfig constants and leftover debug code in GameServer

This commit is contained in:
Joonas Rikkonen
2017-12-02 15:42:52 +02:00
parent 04bcc6b9b1
commit ccac8de723
2 changed files with 2 additions and 18 deletions
@@ -1862,11 +1862,6 @@ namespace Barotrauma.Networking
private void FileTransferChanged(FileSender.FileTransferOut transfer)
{
if (connectedClients.Any(c=> c.Connection == null))
{
int sdfgsdfg = 1;
}
Client recipient = connectedClients.Find(c => c.Connection == transfer.Connection);
#if CLIENT
UpdateFileTransferIndicator(recipient);