Loaded sounds are properly freed, ObjectProperty optimization, expanded skill effects (rangedweapon accuracy, welding efficiency, electrical shocks), armored wearables + ballistic vest & helmet
This commit is contained in:
@@ -52,5 +52,35 @@
|
||||
</Wearable>
|
||||
</Item>
|
||||
|
||||
<Item
|
||||
name="Body Armour"
|
||||
pickdistance="150"
|
||||
tags="smallitem">
|
||||
|
||||
<Sprite texture ="securitygear.png" sourcerect="68,0,60,31" depth="0.4"/>
|
||||
|
||||
<Body width="52" height="17"/>
|
||||
|
||||
<Wearable slots="Any,Torso" armorvalue="10.0">
|
||||
<sprite texture="securitygear.png" limb="Torso" sourcerect="0,0,38,58" origin="0.47,0.48"/>
|
||||
|
||||
<sprite texture="securitygear.png" limb="RightArm" sourcerect="41,0,21,21" origin="0.5,1.1"/>
|
||||
</Wearable>
|
||||
</Item>
|
||||
|
||||
<Item
|
||||
name="Ballistic Helmet"
|
||||
pickdistance="150"
|
||||
tags="smallitem">
|
||||
|
||||
<Sprite texture ="securitygear.png" sourcerect="40,32,34,25" depth="0.4"/>
|
||||
|
||||
<Body radius="12"/>
|
||||
|
||||
<Wearable slots="Any,Head" armorvalue="20.0">
|
||||
<sprite texture="securitygear.png" limb="Head" sourcerect="39,31,29,22" origin="0.5,1.5"/>
|
||||
</Wearable>
|
||||
</Item>
|
||||
|
||||
</Items>
|
||||
|
||||
|
||||
BIN
Subsurface/Content/Items/Clothes/securitygear.png
Normal file
BIN
Subsurface/Content/Items/Clothes/securitygear.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 12 KiB |
Reference in New Issue
Block a user