Files
LuaCsForBarotraumaEP/Subsurface/Content/Items/Clothes/clothes.xml

87 lines
2.8 KiB
XML

<Items>
<Item
name="Captain's Cap"
pickdistance="150"
tags="smallitem">
<Sprite texture ="captainhat.png" depth="0.4"/>
<Body radius="8" density="5"/>
<Wearable limbtype="Head" slots="Any,Head">
<sprite texture="captainhat.png" limb="Head" origin="0.5,0.9"/>
</Wearable>
</Item>
<Item
name="Captain's Jacket"
pickdistance="150"
tags="smallitem">
<Sprite texture ="captainLegs.png" sourcerect="0,49,52,17" depth="0.4"/>
<Body width="52" height="17"/>
<Wearable slots="Any,Torso">
<sprite texture="captainTorso.png" limb="Torso" sourcerect="0,3,30,58" origin="0.5,0.48" depth="0.01"/>
<sprite texture="captainTorso.png" limb="RightHand" sourcerect="47,0,15,39" origin="0.45,0.6"/>
<sprite texture="captainTorso.png" limb="LeftHand" sourcerect="47,0,15,39" origin="0.45,0.6" depth="0.14"/>
<sprite texture="captainTorso.png" limb="RightArm" sourcerect="30,0,17,42" origin="0.5,0.5" depth="0.005" hidelimb="true"/>
<sprite texture="captainTorso.png" limb="LeftArm" sourcerect="30,0,17,42" origin="0.5,0.5" depth="0.13" hidelimb="true"/>
</Wearable>
</Item>
<Item
name="Captain's Trousers"
pickdistance="150"
tags="smallitem">
<Sprite texture ="captainLegs.png" sourcerect="0,67,51,13" depth="0.4"/>
<Body width="51" height="13"/>
<Wearable slots="Any,Legs">
<sprite texture="captainLegs.png" limb="Waist" sourcerect="0,0,1,1" origin="0.5,0.5" hidelimb="true"/>
<sprite texture="captainLegs.png" limb="RightThigh" sourcerect="52,34,28,46" origin="0.5,0.5" depth="0.10" hidelimb="true"/>
<sprite texture="captainLegs.png" limb="LeftThigh" sourcerect="52,34,28,46" origin="0.5,0.5" depth="0.14" hidelimb="true"/>
<sprite texture="captainLegs.png" limb="RightLeg" sourcerect="31,0,21,49" origin="0.5,0.5" depth="0.11" hidelimb="true"/>
<sprite texture="captainLegs.png" limb="LeftLeg" sourcerect="31,0,21,49" origin="0.5,0.5" depth="0.15" hidelimb="true"/>
</Wearable>
</Item>
<Item
name="Body Armour"
pickdistance="150"
tags="smallitem">
<Sprite texture ="securitygear.png" sourcerect="68,0,60,31" depth="0.4"/>
<Body width="52" height="17"/>
<Wearable slots="Any,Torso" armorvalue="10.0">
<sprite texture="securitygear.png" limb="Torso" sourcerect="0,0,38,58" origin="0.47,0.48"/>
<sprite texture="securitygear.png" limb="RightArm" sourcerect="41,0,21,21" origin="0.5,1.1"/>
</Wearable>
</Item>
<Item
name="Ballistic Helmet"
pickdistance="150"
tags="smallitem">
<Sprite texture ="securitygear.png" sourcerect="40,32,34,25" depth="0.4"/>
<Body radius="12"/>
<Wearable slots="Any,Head" armorvalue="20.0">
<sprite texture="securitygear.png" limb="Head" sourcerect="39,31,29,22" origin="0.5,1.5"/>
</Wearable>
</Item>
</Items>