(b451554e8) Merge remote-tracking branch 'origin/dev' into keymapping-refactor-test

This commit is contained in:
Joonas Rikkonen
2019-04-04 11:10:29 +03:00
parent b08a31a68f
commit cc122f2bbf
52 changed files with 601 additions and 786 deletions
@@ -543,19 +543,19 @@ namespace Barotrauma
if (ForceVelocityLimit < 1000.0f)
body.ApplyForce(Force * currentForceFluctuation * distFactor, ForceVelocityLimit);
else
body.ApplyForce(Force * currentForceFluctuation * distFactor);
body.ApplyForce(Force * currentForceFluctuation * distFactor, maxVelocity: NetConfig.MaxPhysicsBodyVelocity);
break;
case TriggerForceMode.Acceleration:
if (ForceVelocityLimit < 1000.0f)
body.ApplyForce(Force * body.Mass * currentForceFluctuation * distFactor, ForceVelocityLimit);
else
body.ApplyForce(Force * body.Mass * currentForceFluctuation * distFactor);
body.ApplyForce(Force * body.Mass * currentForceFluctuation * distFactor, maxVelocity: NetConfig.MaxPhysicsBodyVelocity);
break;
case TriggerForceMode.Impulse:
if (ForceVelocityLimit < 1000.0f)
body.ApplyLinearImpulse(Force * currentForceFluctuation * distFactor, ForceVelocityLimit);
body.ApplyLinearImpulse(Force * currentForceFluctuation * distFactor, maxVelocity: ForceVelocityLimit);
else
body.ApplyLinearImpulse(Force * currentForceFluctuation * distFactor);
body.ApplyLinearImpulse(Force * currentForceFluctuation * distFactor, maxVelocity: NetConfig.MaxPhysicsBodyVelocity);
break;
case TriggerForceMode.LimitVelocity:
float maxVel = ForceVelocityLimit * currentForceFluctuation * distFactor;
@@ -563,7 +563,8 @@ namespace Barotrauma
{
body.ApplyForce(
Vector2.Normalize(-body.LinearVelocity) *
Force.Length() * body.Mass * currentForceFluctuation * distFactor);
Force.Length() * body.Mass * currentForceFluctuation * distFactor,
maxVelocity: NetConfig.MaxPhysicsBodyVelocity);
}
break;
}