(b451554e8) Merge remote-tracking branch 'origin/dev' into keymapping-refactor-test
This commit is contained in:
@@ -1145,24 +1145,6 @@ namespace Barotrauma
|
||||
return;
|
||||
}
|
||||
|
||||
float forceFactor = 1.0f;
|
||||
if (CurrentHull != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
float forceFactor = 1.0f;
|
||||
if (CurrentHull != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
float forceFactor = 1.0f;
|
||||
if (CurrentHull != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
float forceFactor = 1.0f;
|
||||
if (CurrentHull != null)
|
||||
{
|
||||
@@ -1442,17 +1424,7 @@ namespace Barotrauma
|
||||
}
|
||||
}
|
||||
|
||||
#if CLIENT
|
||||
//if the cursor is on a UI component, disable interaction with the left mouse button
|
||||
//to prevent accidentally selecting items when clicking UI elements
|
||||
if (picker == Character.Controlled && GUI.MouseOn != null)
|
||||
{
|
||||
if (GameMain.Config.KeyBind(ic.PickKey).MouseButton == 0) pickHit = false;
|
||||
if (GameMain.Config.KeyBind(ic.SelectKey).MouseButton == 0) selectHit = false;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
if (!pickHit && !selectHit) continue;
|
||||
|
||||
if (!ic.HasRequiredSkills(picker, out Skill tempRequiredSkill)) hasRequiredSkills = false;
|
||||
|
||||
@@ -1653,6 +1625,8 @@ namespace Barotrauma
|
||||
GameMain.NetworkMember != null && (GameMain.NetworkMember.IsServer || Character.Controlled == dropper))
|
||||
{
|
||||
parentInventory.CreateNetworkEvent();
|
||||
//send frequent updates after the item has been dropped
|
||||
PositionUpdateInterval = 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user