(b451554e8) Merge remote-tracking branch 'origin/dev' into keymapping-refactor-test

This commit is contained in:
Joonas Rikkonen
2019-04-04 11:10:29 +03:00
parent b08a31a68f
commit cc122f2bbf
52 changed files with 601 additions and 786 deletions
@@ -22,6 +22,10 @@ namespace Barotrauma.Items.Components
private float blinkTimer;
private bool itemLoaded;
private float blinkTimer;
public PhysicsBody ParentBody;
[Editable(MinValueFloat = 0.0f, MaxValueFloat = 2048.0f), Serialize(100.0f, true)]
@@ -77,7 +81,7 @@ namespace Barotrauma.Items.Components
IsActive = value;
#if SERVER
if (GameMain.Server != null && GameMain.Server.GameStarted) { item.CreateServerEvent(this); }
if (GameMain.Server != null && itemLoaded) { item.CreateServerEvent(this); }
#endif
}
}
@@ -315,7 +315,7 @@ namespace Barotrauma.Items.Components
Vector2 diff = nodes[nodes.Count - 1] - newNodePos;
Vector2 pullBackDir = diff == Vector2.Zero ? Vector2.Zero : Vector2.Normalize(diff);
user.AnimController.Collider.ApplyForce(pullBackDir * user.Mass * 50.0f);
user.AnimController.Collider.ApplyForce(pullBackDir * user.Mass * 50.0f, maxVelocity: NetConfig.MaxPhysicsBodyVelocity);
user.AnimController.UpdateUseItem(true, user.WorldPosition + pullBackDir * 200.0f);
if (GameMain.NetworkMember == null || GameMain.NetworkMember.IsServer)