(b451554e8) Merge remote-tracking branch 'origin/dev' into keymapping-refactor-test

This commit is contained in:
Joonas Rikkonen
2019-04-04 11:10:29 +03:00
parent b08a31a68f
commit cc122f2bbf
52 changed files with 601 additions and 786 deletions
+6 -3
View File
@@ -8,11 +8,14 @@ namespace Barotrauma
{
public static bool FollowSub = true;
private float defaultZoom = 1.3f;
private float? defaultZoom;
public float DefaultZoom
{
get { return defaultZoom; }
set { defaultZoom = MathHelper.Clamp(value, 0.5f, 2.0f); }
get { return defaultZoom ?? (GameMain.Config == null || GameMain.Config.EnableMouseLook ? 1.3f : 1.0f); }
set
{
defaultZoom = MathHelper.Clamp(value, 0.5f, 2.0f);
}
}
private float zoomSmoothness = 8.0f;
@@ -23,6 +23,8 @@ namespace Barotrauma
protected float hudInfoTimer;
protected bool hudInfoVisible;
private float pressureParticleTimer;
private float findFocusedTimer;
protected float lastRecvPositionUpdateTime;
@@ -165,27 +167,38 @@ namespace Barotrauma
keys[i].SetState();
}
float targetOffsetAmount = 0.0f;
if (moveCam)
{
if (needsAir &&
pressureProtection < 80.0f &&
(AnimController.CurrentHull == null || AnimController.CurrentHull.LethalPressure > 50.0f))
(AnimController.CurrentHull == null || AnimController.CurrentHull.LethalPressure > 0.0f))
{
float pressure = AnimController.CurrentHull == null ? 100.0f : AnimController.CurrentHull.LethalPressure;
if (pressure > 0.0f)
{
float zoomInEffectStrength = MathHelper.Clamp(pressure / 100.0f, 0.1f, 1.0f);
cam.Zoom = MathHelper.Lerp(cam.Zoom,
cam.DefaultZoom + (Math.Max(pressure, 10) / 150.0f) * Rand.Range(0.9f, 1.1f),
zoomInEffectStrength);
cam.Zoom = MathHelper.Lerp(cam.Zoom,
(pressure / 50.0f) * Rand.Range(1.0f, 1.05f),
(pressure - 50.0f) / 50.0f);
pressureParticleTimer += pressure * deltaTime;
if (pressureParticleTimer > 10.0f)
{
Particle p = GameMain.ParticleManager.CreateParticle("waterblood", WorldPosition + Rand.Vector(5.0f), Rand.Vector(10.0f));
pressureParticleTimer = 0.0f;
}
}
}
if (IsHumanoid)
{
cam.OffsetAmount = MathHelper.Lerp(cam.OffsetAmount, 250.0f, deltaTime);
cam.OffsetAmount = 250.0f;// MathHelper.Lerp(cam.OffsetAmount, 250.0f, deltaTime);
}
else
{
//increased visibility range when controlling large a non-humanoid
cam.OffsetAmount = MathHelper.Lerp(cam.OffsetAmount, MathHelper.Clamp(Mass, 250.0f, 800.0f), deltaTime);
cam.OffsetAmount = MathHelper.Clamp(Mass, 250.0f, 1500.0f);
}
}
@@ -198,36 +211,49 @@ namespace Barotrauma
Vector2 mouseSimPos = ConvertUnits.ToSimUnits(cursorPosition);
if (GUI.PauseMenuOpen)
{
targetOffsetAmount = 0.0f;
cam.OffsetAmount = 0.0f;
}
else if (SelectedConstruction != null && ViewTarget == null &&
SelectedConstruction.Components.Any(ic => ic?.GuiFrame != null && ic.ShouldDrawHUD(this)))
{
targetOffsetAmount = 0.0f;
cam.OffsetAmount = 0.0f;
cursorPosition =
SelectedConstruction.Position +
new Vector2(cursorPosition.X % 10.0f, cursorPosition.Y % 10.0f); //apply a little bit of movement to the cursor pos to prevent AFK kicking
}
else if (!GameMain.Config.EnableMouseLook)
{
targetOffsetAmount = 0.0f;
cam.OffsetAmount = 0.0f;
}
else if (Lights.LightManager.ViewTarget == this && Vector2.DistanceSquared(AnimController.Limbs[0].SimPosition, mouseSimPos) > 1.0f)
{
if (GUI.PauseMenuOpen || IsUnconscious)
{
if (deltaTime > 0.0f) cam.OffsetAmount = 0.0f;
if (deltaTime > 0.0f)
{
targetOffsetAmount = 0.0f;
cam.OffsetAmount = 0.0f;
}
}
else
{
Body body = Submarine.CheckVisibility(AnimController.Limbs[0].SimPosition, mouseSimPos);
Structure structure = body == null ? null : body.UserData as Structure;
Structure structure = body?.UserData as Structure;
float sightDist = Submarine.LastPickedFraction;
if (body?.UserData is Structure && !((Structure)body.UserData).CastShadow)
{
sightDist = 1.0f;
}
cam.OffsetAmount = MathHelper.Lerp(cam.OffsetAmount, Math.Max(250.0f, sightDist * 500.0f), 0.05f);
targetOffsetAmount = Math.Max(250.0f, sightDist * 500.0f);
}
}
cam.OffsetAmount = MathHelper.Lerp(cam.OffsetAmount, targetOffsetAmount, 0.05f);
if (SelectedConstruction != null && SelectedConstruction.ActiveHUDs.Any(ic => ic.GuiFrame != null && HUD.CloseHUD(ic.GuiFrame.Rect)))
{
if (GameMain.Client != null)
@@ -20,6 +20,8 @@ namespace Barotrauma
public OnButtonDownHandler OnButtonDown;
public bool CanBeSelected = true;
private Color? defaultTextColor;
public override bool Enabled
{
@@ -30,7 +32,7 @@ namespace Barotrauma
set
{
if (value == enabled) return;
if (value == enabled) { return; }
enabled = value;
if (color.A == 0)
{
@@ -70,6 +70,7 @@ namespace Barotrauma
private GUIImage(RectTransform rectT, Sprite sprite, Rectangle? sourceRect, bool scaleToFit, string style) : base(style, rectT)
{
this.scaleToFit = scaleToFit;
sprite?.EnsureLazyLoaded();
Sprite = sprite;
if (sourceRect.HasValue)
{
@@ -506,7 +506,7 @@ namespace Barotrauma
{
if (ScrollBar.IsHorizontal)
{
if (pos + child.Rect.Height + spacing > Content.Rect.Height || child == children.Last())
if (pos + child.Rect.Height + spacing > Content.Rect.Height)
{
pos = 0;
totalSize += child.Rect.Width + spacing;
@@ -515,10 +515,14 @@ namespace Barotrauma
{
pos += child.Rect.Height + spacing;
}
if (child == children.Last())
{
totalSize += child.Rect.Width + spacing;
}
}
else
{
if (pos + child.Rect.Width + spacing > Content.Rect.Width || child == children.Last())
if (pos + child.Rect.Width + spacing > Content.Rect.Width)
{
pos = 0;
totalSize += child.Rect.Height + spacing;
@@ -527,6 +531,11 @@ namespace Barotrauma
{
pos += child.Rect.Width + spacing;
}
if (child == children.Last())
{
totalSize += child.Rect.Height + spacing;
}
}
}
}
@@ -624,9 +624,10 @@ namespace Barotrauma.Tutorials
private Character CrewMemberWithJob(string job)
{
job = job.ToLowerInvariant();
for (int i = 0; i < crew.Count; i++)
{
if (crew[i].Info.Job.Name == job) return crew[i];
if (crew[i].Info.Job.Prefab.Identifier.ToLowerInvariant() == job) return crew[i];
}
return null;
@@ -94,7 +94,7 @@ namespace Barotrauma
foreach (ContentPackage contentPackage in ContentPackage.List)
{
var tickBox = new GUITickBox(new RectTransform(new Vector2(0.05f, 0.05f), contentPackageList.Content.RectTransform, minSize: new Point(32, 32)), contentPackage.Name)
var tickBox = new GUITickBox(new RectTransform(new Point(32, 32), contentPackageList.Content.RectTransform), contentPackage.Name)
{
UserData = contentPackage,
OnSelected = SelectContentPackage,
@@ -167,11 +167,11 @@ namespace Barotrauma
/// Graphics tab --------------------------------------------------------------
var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.CenterLeft)
{ RelativeOffset = new Vector2(0.02f, 0.0f) })
var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.TopLeft)
{ RelativeOffset = new Vector2(0.025f, 0.02f) })
{ RelativeSpacing = 0.01f };
var rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.CenterRight)
{ RelativeOffset = new Vector2(0.02f, 0.0f) })
var rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.TopRight)
{ RelativeOffset = new Vector2(0.025f, 0.02f) })
{ RelativeSpacing = 0.01f };
var supportedDisplayModes = new List<DisplayMode>();
@@ -368,12 +368,12 @@ namespace Barotrauma
/// Audio tab ----------------------------------------------------------------
var audioSliders = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.4f), tabs[(int)Tab.Audio].RectTransform, Anchor.TopCenter)
var audioSliders = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), tabs[(int)Tab.Audio].RectTransform, Anchor.TopCenter)
{ RelativeOffset = new Vector2(0.0f, 0.02f) })
{ RelativeSpacing = 0.01f };
GUITextBlock soundVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), TextManager.Get("SoundVolume"));
GUIScrollBar soundScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform),
GUITextBlock soundVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("SoundVolume"));
GUIScrollBar soundScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform),
barSize: 0.05f)
{
UserData = soundVolumeText,
@@ -388,8 +388,8 @@ namespace Barotrauma
};
soundScrollBar.OnMoved(soundScrollBar, soundScrollBar.BarScroll);
GUITextBlock musicVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), TextManager.Get("MusicVolume"));
GUIScrollBar musicScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform),
GUITextBlock musicVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("MusicVolume"));
GUIScrollBar musicScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform),
barSize: 0.05f)
{
UserData = musicVolumeText,
@@ -404,8 +404,8 @@ namespace Barotrauma
};
musicScrollBar.OnMoved(musicScrollBar, musicScrollBar.BarScroll);
GUITextBlock voiceChatVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), TextManager.Get("VoiceChatVolume"));
GUIScrollBar voiceChatScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform),
GUITextBlock voiceChatVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("VoiceChatVolume"));
GUIScrollBar voiceChatScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform),
barSize: 0.05f)
{
UserData = voiceChatVolumeText,
@@ -426,11 +426,11 @@ namespace Barotrauma
muteOnFocusLostBox.OnSelected = (tickBox) =>
{
MuteOnFocusLost = tickBox.Selected;
UnsavedSettings = true;
return true;
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), TextManager.Get("VoiceChat"));
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("VoiceChat"));
IList<string> deviceNames = Alc.GetString((IntPtr)null, AlcGetStringList.CaptureDeviceSpecifier);
foreach (string name in deviceNames)
@@ -440,7 +440,7 @@ namespace Barotrauma
if (string.IsNullOrWhiteSpace(VoiceCaptureDevice)) VoiceCaptureDevice = deviceNames[0];
#if (!OSX)
var deviceList = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), VoiceCaptureDevice, deviceNames.Count);
var deviceList = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), VoiceCaptureDevice, deviceNames.Count);
foreach (string name in deviceNames)
{
deviceList.AddItem(name, name);
@@ -454,13 +454,13 @@ namespace Barotrauma
return true;
};
#else
var suavemente = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), TextManager.Get("CurrentDevice") + ": " + VoiceCaptureDevice)
var suavemente = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("CurrentDevice") + ": " + VoiceCaptureDevice)
{
ToolTip = TextManager.Get("CurrentDeviceToolTip.OSX"),
TextAlignment = Alignment.CenterX
};
new GUIButton(new RectTransform(new Vector2(1.0f, 0.25f), audioSliders.RectTransform), TextManager.Get("RefreshDefaultDevice"))
new GUIButton(new RectTransform(new Vector2(1.0f, 0.15f), audioSliders.RectTransform), TextManager.Get("RefreshDefaultDevice"))
{
ToolTip = TextManager.Get("RefreshDefaultDeviceToolTip"),
OnClicked = (bt, userdata) =>
@@ -476,16 +476,13 @@ namespace Barotrauma
}
};
#endif
var radioButtonFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.6f), audioSliders.RectTransform))
{
RelativeSpacing = 0.01f
};
//var radioButtonFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.12f), audioSliders.RectTransform));
GUIRadioButtonGroup voiceMode = new GUIRadioButtonGroup();
for (int i = 0; i < 3; i++)
{
string langStr = "VoiceMode." + ((VoiceMode)i).ToString();
var tick = new GUITickBox(new RectTransform(new Point(32, 32), radioButtonFrame.RectTransform), TextManager.Get(langStr))
var tick = new GUITickBox(new RectTransform(new Point(32, 32), audioSliders.RectTransform), TextManager.Get(langStr))
{
ToolTip = TextManager.Get(langStr + "ToolTip")
};
@@ -493,8 +490,8 @@ namespace Barotrauma
voiceMode.AddRadioButton((VoiceMode)i, tick);
}
var micVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform), TextManager.Get("MicrophoneVolume"));
var micVolumeSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.1f), audioSliders.RectTransform),
var micVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("MicrophoneVolume"));
var micVolumeSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform),
barSize: 0.05f)
{
UserData = micVolumeText,
@@ -511,9 +508,12 @@ namespace Barotrauma
};
micVolumeSlider.OnMoved(micVolumeSlider, micVolumeSlider.BarScroll);
var voiceInputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.25f), audioSliders.RectTransform, Anchor.BottomCenter));
new GUITextBlock(new RectTransform(new Vector2(0.6f, 0.5f), voiceInputContainer.RectTransform), TextManager.Get("InputType.Voice") + ": ");
var voiceKeyBox = new GUITextBox(new RectTransform(new Vector2(0.4f, 0.5f), voiceInputContainer.RectTransform, Anchor.TopRight),
var extraVoiceSettingsContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), audioSliders.RectTransform, Anchor.BottomCenter), style: null);
var voiceInputContainer = new GUILayoutGroup(new RectTransform(Vector2.One, extraVoiceSettingsContainer.RectTransform, Anchor.BottomCenter));
new GUITextBlock(new RectTransform(new Vector2(0.6f, 0.25f), voiceInputContainer.RectTransform), TextManager.Get("InputType.Voice") + ": ");
var voiceKeyBox = new GUITextBox(new RectTransform(new Vector2(0.4f, 0.25f), voiceInputContainer.RectTransform, Anchor.TopRight),
text: keyMapping[(int)InputType.Voice].ToString())
{
UserData = InputType.Voice
@@ -521,22 +521,22 @@ namespace Barotrauma
voiceKeyBox.OnSelected += KeyBoxSelected;
voiceKeyBox.SelectedColor = Color.Gold * 0.3f;
var voiceActivityGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.25f), audioSliders.RectTransform));
GUITextBlock noiseGateText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), voiceActivityGroup.RectTransform), TextManager.Get("NoiseGateThreshold"))
var voiceActivityGroup = new GUILayoutGroup(new RectTransform(Vector2.One, extraVoiceSettingsContainer.RectTransform));
GUITextBlock noiseGateText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.25f), voiceActivityGroup.RectTransform), TextManager.Get("NoiseGateThreshold"))
{
TextGetter = () =>
{
return TextManager.Get("NoiseGateThreshold") + " " + ((int)NoiseGateThreshold).ToString() + " dB";
}
};
var dbMeter = new GUIProgressBar(new RectTransform(new Vector2(1.0f, 0.5f), voiceActivityGroup.RectTransform), 0.0f, Color.Lime);
var dbMeter = new GUIProgressBar(new RectTransform(new Vector2(1.0f, 0.25f), voiceActivityGroup.RectTransform), 0.0f, Color.Lime);
dbMeter.ProgressGetter = () =>
{
if (VoipCapture.Instance == null) return 0.0f;
dbMeter.Color = VoipCapture.Instance.LastdB > NoiseGateThreshold ? Color.Lime : Color.Orange; //TODO: i'm a filthy hack
return ((float)VoipCapture.Instance.LastdB + 100.0f) / 100.0f;
};
var noiseGateSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 1.0f), dbMeter.RectTransform, Anchor.Center), color: Color.White, barSize: 0.03f);
var noiseGateSlider = new GUIScrollBar(new RectTransform(Vector2.One, dbMeter.RectTransform, Anchor.Center), color: Color.White, barSize: 0.03f);
noiseGateSlider.Frame.Visible = false;
noiseGateSlider.Step = 0.01f;
noiseGateSlider.Range = new Vector2(-100.0f, 0.0f);
@@ -592,8 +592,41 @@ namespace Barotrauma
voiceMode.Selected = VoiceSetting;
/// Controls tab -------------------------------------------------------------
var controlsLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), tabs[(int)Tab.Controls].RectTransform, Anchor.Center))
{ RelativeSpacing = 0.01f };
var controlsLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), tabs[(int)Tab.Controls].RectTransform, Anchor.TopCenter)
{ RelativeOffset = new Vector2(0.0f, 0.02f) })
{ RelativeSpacing = 0.01f };
GUITextBlock aimAssistText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), controlsLayoutGroup.RectTransform), TextManager.Get("AimAssist"))
{
ToolTip = TextManager.Get("AimAssistToolTip")
};
GUIScrollBar aimAssistSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), controlsLayoutGroup.RectTransform),
barSize: 0.05f)
{
UserData = aimAssistText,
BarScroll = MathUtils.InverseLerp(0.0f, 5.0f, AimAssistAmount),
ToolTip = TextManager.Get("AimAssistToolTip"),
OnMoved = (scrollBar, scroll) =>
{
ChangeSliderText(scrollBar, scroll);
AimAssistAmount = MathHelper.Lerp(0.0f, 5.0f, scroll);
return true;
},
Step = 0.1f
};
aimAssistSlider.OnMoved(aimAssistSlider, aimAssistSlider.BarScroll);
new GUITickBox(new RectTransform(new Point(32, 32), controlsLayoutGroup.RectTransform), TextManager.Get("EnableMouseLook"))
{
ToolTip = TextManager.Get("EnableMouseLookToolTip"),
Selected = EnableMouseLook,
OnSelected = (tickBox) =>
{
EnableMouseLook = tickBox.Selected;
UnsavedSettings = true;
return true;
}
};
var inputFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.8f), controlsLayoutGroup.RectTransform))
{ Stretch = true };
@@ -601,7 +634,7 @@ namespace Barotrauma
var inputNames = Enum.GetValues(typeof(InputType));
for (int i = 0; i < inputNames.Length; i++)
{
var inputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.06f), inputFrame.RectTransform)) { Stretch = true, IsHorizontal = true, RelativeSpacing = 0.05f };
var inputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.06f), inputFrame.RectTransform)) { Stretch = true, IsHorizontal = true, RelativeSpacing = 0.05f, Color = new Color(12, 14, 15, 215) };
new GUITextBlock(new RectTransform(new Vector2(0.3f, 1.0f), inputContainer.RectTransform, Anchor.TopLeft) { MinSize = new Point(150, 0) },
TextManager.Get("InputType." + ((InputType)i)) + ": ", font: GUI.SmallFont) { ForceUpperCase = true };
var keyBox = new GUITextBox(new RectTransform(new Vector2(0.7f, 1.0f), inputContainer.RectTransform),
@@ -611,6 +644,9 @@ namespace Barotrauma
};
keyBox.OnSelected += KeyBoxSelected;
keyBox.SelectedColor = Color.Gold * 0.3f;
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), inputFrame.RectTransform), style: null);
}
GUITextBlock aimAssistText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), controlsLayoutGroup.RectTransform), TextManager.Get("AimAssist"));
GUIScrollBar aimAssistSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), controlsLayoutGroup.RectTransform),
@@ -642,6 +678,22 @@ namespace Barotrauma
}
};
new GUIButton(new RectTransform(new Vector2(0.25f, 0.07f), controlsLayoutGroup.RectTransform, Anchor.BottomRight), TextManager.Get("LegacyBindings"), style: "GUIButton")
{
IgnoreLayoutGroups = true,
OnClicked = (button, data) =>
{
// TODO: add a prompt?
SetDefaultBindings(legacy: true);
CheckBindings(true);
ApplySettings();
// TODO: refresh the settings frame instead of closing it.
if (Screen.Selected == GameMain.MainMenuScreen) GameMain.MainMenuScreen.ReturnToMainMenu(null, null);
GUI.SettingsMenuOpen = false;
return true;
}
};
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);
@@ -672,7 +724,7 @@ namespace Barotrauma
CheckBindings(true);
ApplySettings();
// TODO: refresh the settings frame instead of closing it.
GameMain.MainMenuScreen.ReturnToMainMenu(null, null);
if (Screen.Selected == GameMain.MainMenuScreen) GameMain.MainMenuScreen.ReturnToMainMenu(null, null);
GUI.SettingsMenuOpen = false;
return true;
}
@@ -880,8 +932,6 @@ namespace Barotrauma
ApplySettings();
if (Screen.Selected != GameMain.MainMenuScreen) GUI.SettingsMenuOpen = false;
if (Screen.Selected != GameMain.MainMenuScreen) GUI.SettingsMenuOpen = false;
return true;
}
}
@@ -17,6 +17,8 @@ namespace Barotrauma.Items.Components
private GUIButton activateButton;
private GUITextBox itemFilterBox;
private GUIComponent inputInventoryHolder, outputInventoryHolder;
private GUICustomComponent inputInventoryOverlay, outputInventoryOverlay;
@@ -28,12 +30,25 @@ namespace Barotrauma.Items.Components
partial void InitProjSpecific()
{
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), GuiFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter)
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), GuiFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter)
{
Stretch = true,
RelativeSpacing = 0.02f
};
var filterArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.06f), paddedFrame.RectTransform), isHorizontal: true)
{
Stretch = true,
UserData = "filterarea"
};
new GUITextBlock(new RectTransform(new Vector2(0.25f, 1.0f), filterArea.RectTransform), TextManager.Get("FilterMapEntities"), font: GUI.Font);
itemFilterBox = new GUITextBox(new RectTransform(new Vector2(0.8f, 1.0f), filterArea.RectTransform), font: GUI.Font);
itemFilterBox.OnTextChanged += (textBox, text) => { FilterEntities(text); return true; };
var clearButton = new GUIButton(new RectTransform(new Vector2(0.1f, 1.0f), filterArea.RectTransform), "x")
{
OnClicked = (btn, userdata) => { ClearFilter(); itemFilterBox.Flash(Color.White); return true; }
};
itemList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.5f), paddedFrame.RectTransform))
{
OnSelected = (GUIComponent component, object userdata) =>
@@ -50,7 +65,7 @@ namespace Barotrauma.Items.Components
CanBeFocused = false
};
var outputArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.3f), paddedFrame.RectTransform), isHorizontal: true);
var outputArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.25f), paddedFrame.RectTransform), isHorizontal: true);
selectedItemFrame = new GUIFrame(new RectTransform(new Vector2(0.75f, 1.0f), outputArea.RectTransform), style: "InnerFrame");
outputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(0.25f, 1.0f), outputArea.RectTransform), style: null);
@@ -61,7 +76,7 @@ namespace Barotrauma.Items.Components
foreach (FabricationRecipe fi in fabricationRecipes)
{
GUIFrame frame = new GUIFrame(new RectTransform(new Point(itemList.Rect.Width, 50), itemList.Content.RectTransform), style: null)
GUIFrame frame = new GUIFrame(new RectTransform(new Point(itemList.Rect.Width, 30), itemList.Content.RectTransform), style: null)
{
UserData = fi,
HoverColor = Color.Gold * 0.2f,
@@ -78,7 +93,7 @@ namespace Barotrauma.Items.Components
var itemIcon = fi.TargetItem.InventoryIcon ?? fi.TargetItem.sprite;
if (itemIcon != null)
{
GUIImage img = new GUIImage(new RectTransform(new Point(40, 40), frame.RectTransform, Anchor.CenterLeft) { AbsoluteOffset = new Point(3, 0) },
GUIImage img = new GUIImage(new RectTransform(new Point(30, 30), frame.RectTransform, Anchor.CenterLeft) { AbsoluteOffset = new Point(3, 0) },
itemIcon, scaleToFit: true)
{
Color = fi.TargetItem.InventoryIconColor,
@@ -88,7 +103,7 @@ namespace Barotrauma.Items.Components
}
activateButton = new GUIButton(new RectTransform(new Vector2(0.8f, 0.07f), paddedFrame.RectTransform),
TextManager.Get("FabricatorCreate"))
TextManager.Get("FabricatorCreate"), style: "GUIButtonLarge")
{
OnClicked = StartButtonClicked,
UserData = selectedItem,
@@ -257,6 +272,44 @@ namespace Barotrauma.Items.Components
}
}
private bool FilterEntities(string filter)
{
if (string.IsNullOrWhiteSpace(filter))
{
itemList.Content.Children.ForEach(c => c.Visible = true);
return true;
}
filter = filter.ToLower();
foreach (GUIComponent child in itemList.Content.Children)
{
FabricationRecipe recipe = child.UserData as FabricationRecipe;
if (recipe?.DisplayName == null) { continue; }
child.Visible = recipe.DisplayName.ToLower().Contains(filter);
}
itemList.UpdateScrollBarSize();
itemList.BarScroll = 0.0f;
float degreeOfSuccess = user == null ? 0.0f : DegreeOfSuccess(user, selectedItem.RequiredSkills);
if (degreeOfSuccess > 0.5f) { degreeOfSuccess = 1.0f; }
float requiredTime = user == null ? selectedItem.RequiredTime : GetRequiredTime(selectedItem, user);
string requiredTimeText = TextManager.Get("FabricatorRequiredTime") + ": " + ToolBox.SecondsToReadableTime(requiredTime);
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedFrame.RectTransform),
requiredTimeText, textColor: ToolBox.GradientLerp(degreeOfSuccess, Color.Red, Color.Yellow, Color.LightGreen), font: GUI.SmallFont);
return true;
}
public bool ClearFilter()
{
FilterEntities("");
itemList.UpdateScrollBarSize();
itemList.BarScroll = 0.0f;
itemFilterBox.Text = "";
return true;
}
private bool SelectItem(Character user, FabricationRecipe selectedItem)
{
selectedItemFrame.ClearChildren();
@@ -318,29 +371,7 @@ namespace Barotrauma.Items.Components
return true;
}
Rectangle slotRect = inputContainer.Inventory.slots[slotIndex].Rect;
itemIcon.Draw(
spriteBatch,
slotRect.Center.ToVector2(),
color: requiredItem.ItemPrefab.InventoryIconColor * 0.3f,
scale: Math.Min(slotRect.Width / itemIcon.size.X, slotRect.Height / itemIcon.size.Y));
if (slotRect.Contains(PlayerInput.MousePosition))
{
string toolTipText = requiredItem.ItemPrefab.Name;
if (!string.IsNullOrEmpty(requiredItem.ItemPrefab.Description))
{
toolTipText += '\n' + requiredItem.ItemPrefab.Description;
}
tooltip = new Pair<Rectangle, string>(slotRect, toolTipText);
}
slotIndex++;
}
}
}
private void DrawOutputOverLay(SpriteBatch spriteBatch, GUICustomComponent overlayComponent)
private bool StartButtonClicked(GUIButton button, object obj)
{
if (selectedItem == null) { return false; }
if (!outputContainer.Inventory.IsEmpty())
@@ -353,19 +384,14 @@ namespace Barotrauma.Items.Components
{
StartFabricating(selectedItem, Character.Controlled);
}
if (tooltip != null)
else
{
GUIComponent.DrawToolTip(spriteBatch, tooltip.Second, tooltip.First);
tooltip = null;
CancelFabricating(Character.Controlled);
}
}
if (GameMain.Client != null)
{
FabricationRecipe recipe = child.UserData as FabricationRecipe;
if (recipe?.DisplayName == null) { continue; }
child.Visible = recipe.DisplayName.ToLower().Contains(filter);
item.CreateClientEvent(this);
}
itemList.UpdateScrollBarSize();
itemList.BarScroll = 0.0f;
@@ -123,8 +123,16 @@ namespace Barotrauma
partial void InitProjSpecific()
{
Prefab.sprite?.EnsureLazyLoaded();
Prefab.InventoryIcon?.EnsureLazyLoaded();
foreach (BrokenItemSprite brokenSprite in Prefab.BrokenSprites)
{
brokenSprite.Sprite.EnsureLazyLoaded();
}
foreach (var decorativeSprite in ((ItemPrefab)prefab).DecorativeSprites)
{
decorativeSprite.Sprite.EnsureLazyLoaded();
spriteAnimState.Add(decorativeSprite, new SpriteState());
}
}
@@ -607,6 +615,9 @@ namespace Barotrauma
if (GameMain.GameSession?.CrewManager != null)
{
disallowedAreas.Add(GameMain.GameSession.CrewManager.GetCharacterListArea());
disallowedAreas.Add(new Rectangle(
HUDLayoutSettings.ChatBoxArea.X - 50, HUDLayoutSettings.ChatBoxArea.Y,
HUDLayoutSettings.ChatBoxArea.Width + 50, HUDLayoutSettings.ChatBoxArea.Height));
}
GUI.PreventElementOverlap(elementsToMove, disallowedAreas,
@@ -28,12 +28,11 @@ namespace Barotrauma
public readonly string[] AllowedContainerIdentifiers;
public readonly string[] AllowedContainerTags;
public ContainedItemSprite(XElement element, string path = "")
public ContainedItemSprite(XElement element, string path = "", bool lazyLoad = false)
{
Sprite = new Sprite(element, path);
Sprite = new Sprite(element, path, lazyLoad: lazyLoad);
AllowedContainerIdentifiers = element.GetAttributeStringArray("allowedcontaineridentifiers", new string[0], convertToLowerInvariant: true);
AllowedContainerTags = element.GetAttributeStringArray("allowedcontainertags", new string[0], convertToLowerInvariant: true);
}
public bool MatchesContainer(Item container)
@@ -101,9 +100,9 @@ namespace Barotrauma
/// </summary>
public List<PropertyConditional> AnimationConditionals { get; private set; } = new List<PropertyConditional>();
public DecorativeSprite(XElement element, string path = "")
public DecorativeSprite(XElement element, string path = "", bool lazyLoad = false)
{
Sprite = new Sprite(element, path);
Sprite = new Sprite(element, path, lazyLoad: lazyLoad);
SerializableProperty.DeserializeProperties(this, element);
foreach (XElement subElement in element.Elements())
@@ -76,6 +76,10 @@ namespace Barotrauma
partial void InitProjSpecific()
{
Prefab.Sprite?.EnsureLazyLoaded();
Prefab.SpecularSprite?.EnsureLazyLoaded();
Prefab.DeformableSprite?.EnsureLazyLoaded();
CurrentSwingAmount = Prefab.SwingAmountRad;
CurrentScaleOscillation = Prefab.ScaleOscillation;
@@ -78,9 +78,8 @@ namespace Barotrauma.Lights
AmbientLight = new Color(20, 20, 20, 255);
visionCircle = Sprite.LoadTexture("Content/Lights/visioncircle.png");
highlightRaster = Sprite.LoadTexture("Content/UI/HighlightRaster.png");
visionCircle = Sprite.LoadTexture("Content/Lights/visioncircle.png", preMultiplyAlpha: false);
highlightRaster = Sprite.LoadTexture("Content/UI/HighlightRaster.png", preMultiplyAlpha: false);
CreateRenderTargets(graphics);
GameMain.Instance.OnResolutionChanged += () =>
@@ -292,6 +291,11 @@ namespace Barotrauma.Lights
spriteBatch.Draw(HighlightMap, Vector2.Zero, Color.White);
spriteBatch.End();
}
GameMain.ParticleManager.Draw(spriteBatch, true, null, Particles.ParticleBlendState.Additive);
spriteBatch.End();
//draw a black rectangle on hulls to hide background lights behind subs
//---------------------------------------------------------------------------------------------------
//draw characters to obstruct the highlighted items/characters and light sprites
//---------------------------------------------------------------------------------------------------
@@ -91,7 +91,7 @@ namespace Barotrauma.Lights
}
break;
case "lighttexture":
OverrideLightTexture = new Sprite(subElement);
OverrideLightTexture = new Sprite(subElement, preMultiplyAlpha: false);
break;
}
}
@@ -211,7 +211,7 @@ namespace Barotrauma.Lights
{
if (lightTexture == null)
{
lightTexture = TextureLoader.FromFile("Content/Lights/pointlight_bright.png");
lightTexture = TextureLoader.FromFile("Content/Lights/pointlight_bright.png", preMultiplyAlpha: false);
}
return lightTexture;
@@ -55,7 +55,13 @@ namespace Barotrauma
get { return textureOffset; }
set { textureOffset = value; }
}
partial void InitProjSpecific()
{
Prefab.sprite?.EnsureLazyLoaded();
Prefab.BackgroundSprite?.EnsureLazyLoaded();
}
partial void CreateConvexHull(Vector2 position, Vector2 size, float rotation)
{
if (!CastShadow) { return; }
@@ -52,7 +52,7 @@ namespace Barotrauma
damageEffect.Parameters["aMultiplier"].SetValue(50.0f);
damageEffect.Parameters["cMultiplier"].SetValue(200.0f);
distortTexture = TextureLoader.FromFile("Content/Effects/distortnormals.png");
distortTexture = TextureLoader.FromFile("Content/Effects/distortnormals.png", preMultiplyAlpha: false);
postProcessEffect.Parameters["xDistortTexture"].SetValue(distortTexture);
}
@@ -172,6 +172,11 @@ namespace Barotrauma
{
base.Select();
foreach (LevelObjectPrefab levelObjPrefab in LevelObjectPrefab.List)
{
levelObjPrefab.Sprite?.EnsureLazyLoaded();
}
pointerLightSource = new LightSource(Vector2.Zero, 1000.0f, Color.White, submarine: null);
GameMain.LightManager.AddLight(pointerLightSource);
topPanel.ClearChildren();
@@ -219,9 +219,9 @@ namespace Barotrauma
//spacing
new GUIFrame(new RectTransform(new Vector2(0.01f, 0.0f), optionHolder.RectTransform), style: null);
var optionButtons = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 1.0f), parent: optionHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.15f) });
var optionButtons = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 1.0f), parent: optionHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.05f) });
var optionList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.15f), parent: optionButtons.RectTransform))
var optionList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.3f), parent: optionButtons.RectTransform))
{
Stretch = false,
RelativeSpacing = 0.035f
@@ -688,7 +688,7 @@ namespace Barotrauma
if (backgroundSprite == null)
{
backgroundSprite = (LocationType.List.Where(l => l.UseInMainMenu).GetRandom()).GetPortrait(0);
backgroundSprite = (LocationType.List.Where(l => l.UseInMainMenu).GetRandom())?.GetPortrait(0);
}
if (backgroundSprite != null)
@@ -22,7 +22,7 @@ namespace Barotrauma
"CrewExperienceHigh"
};
private readonly Point defaultPreviewImageSize = new Point(1200, 600);
private readonly Point defaultPreviewImageSize = new Point(512, 368);
private Camera cam;
@@ -65,6 +65,9 @@ namespace Barotrauma
private readonly string containerDeleteTag = "containerdelete";
private Color primaryColor = new Color(12, 14, 15, 190);
private Color secondaryColor = new Color(12, 14, 15, 215);
public override Camera Cam
{
get { return cam; }
@@ -189,16 +192,17 @@ namespace Barotrauma
return true;
};
LeftPanel = new GUIFrame(new RectTransform(new Vector2(0.08f, 1.0f), GUI.Canvas) { MinSize = new Point(170, 0) }, "GUIFrameLeft");
GUILayoutGroup paddedLeftPanel = new GUILayoutGroup(new RectTransform(
new Point((int)(LeftPanel.Rect.Width * 0.8f), (int)(GameMain.GraphicsHeight - TopPanel.Rect.Height * 0.95f)),
LeftPanel.RectTransform, Anchor.Center)
{ AbsoluteOffset = new Point(0, TopPanel.Rect.Height) })
LeftPanel = new GUIFrame(new RectTransform(new Vector2(0.08f, 1.0f), GUI.Canvas) { MinSize = new Point(170, 0) }, style: null) { Color = primaryColor };
GUILayoutGroup paddedLeftPanel = new GUILayoutGroup(new RectTransform(new Point((int)(LeftPanel.Rect.Width), (int)(GameMain.GraphicsHeight - TopPanel.Rect.Height * 0.95f)),
LeftPanel.RectTransform, Anchor.Center))
{
RelativeSpacing = 0.01f,
Stretch = true
};
//empty guiframe as a separator
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), paddedLeftPanel.RectTransform) { AbsoluteOffset = new Point(0, TopPanel.Rect.Height) }, style: null);
GUITextBlock itemCount = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedLeftPanel.RectTransform), "ItemCount")
{
TextGetter = GetItemCount
@@ -240,10 +244,9 @@ namespace Barotrauma
//Entity menu
//------------------------------------------------
EntityMenu = new GUIFrame(new RectTransform(new Point(GameMain.GraphicsWidth - LeftPanel.Rect.Width + 20, (int)(300 * GUI.Scale)), GUI.Canvas, Anchor.BottomRight),
style: "GUIFrameBottom");
EntityMenu = new GUIFrame(new RectTransform(new Point(GameMain.GraphicsWidth - LeftPanel.Rect.Width, (int)(359 * GUI.Scale)), GUI.Canvas, Anchor.BottomRight), style: null) { Color = primaryColor };
toggleEntityMenuButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.1f), EntityMenu.RectTransform, Anchor.TopCenter, Pivot.BottomCenter) { RelativeOffset = new Vector2(0.0f, -0.12f) },
toggleEntityMenuButton = new GUIButton(new RectTransform(new Vector2(0.15f, 0.1f), EntityMenu.RectTransform, Anchor.TopCenter, Pivot.BottomCenter) { RelativeOffset = new Vector2(0.0f, -0.05f) },
style: "GUIButtonVerticalArrow")
{
OnClicked = (btn, userdata) =>
@@ -259,7 +262,25 @@ namespace Barotrauma
}
};
var tabButtonHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.1f), EntityMenu.RectTransform, Anchor.TopRight, Pivot.BottomRight),
var paddedTab = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), EntityMenu.RectTransform, Anchor.Center), style: null);
var filterArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), paddedTab.RectTransform), isHorizontal: true)
{
Color = secondaryColor,
Stretch = true,
UserData = "filterarea"
};
new GUITextBlock(new RectTransform(new Vector2(0.05f, 1.0f), filterArea.RectTransform), TextManager.Get("FilterMapEntities"), font: GUI.Font);
entityFilterBox = new GUITextBox(new RectTransform(new Vector2(0.8f, 1.0f), filterArea.RectTransform), font: GUI.Font);
entityFilterBox.OnTextChanged += (textBox, text) => { FilterEntities(text); return true; };
var clearButton = new GUIButton(new RectTransform(new Vector2(0.02f, 1.0f), filterArea.RectTransform), "x")
{
OnClicked = (btn, userdata) => { ClearFilter(); entityFilterBox.Flash(Color.White); return true; }
};
var entityListHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.85f), paddedTab.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.05f) });
var tabButtonHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.1f), entityListHolder.RectTransform, Anchor.TopRight, Pivot.BottomRight),
isHorizontal: true)
{
RelativeSpacing = 0.01f,
@@ -280,21 +301,7 @@ namespace Barotrauma
});
}
var paddedTab = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.8f), EntityMenu.RectTransform, Anchor.Center), style: null);
var filterArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), paddedTab.RectTransform), isHorizontal: true)
{
AbsoluteSpacing = 5,
Stretch = true,
UserData = "filterarea"
};
new GUITextBlock(new RectTransform(new Vector2(0.15f, 1.0f), filterArea.RectTransform), TextManager.Get("FilterMapEntities"), font: GUI.SmallFont);
entityFilterBox = new GUITextBox(new RectTransform(new Vector2(0.8f, 1.0f), filterArea.RectTransform), font: GUI.SmallFont);
entityFilterBox.OnTextChanged += (textBox, text) => { FilterEntities(text); return true; };
var clearButton = new GUIButton(new RectTransform(new Vector2(0.05f, 1.0f), filterArea.RectTransform), "x")
{
OnClicked = (btn, userdata) => { ClearFilter(); entityFilterBox.Flash(Color.White); return true; }
};
entityList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.85f), paddedTab.RectTransform, Anchor.BottomCenter))
entityList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.9f), entityListHolder.RectTransform, Anchor.BottomCenter))
{
OnSelected = SelectPrefab,
UseGridLayout = true,
@@ -305,7 +312,10 @@ namespace Barotrauma
//empty guiframe as a separator
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), paddedLeftPanel.RectTransform), style: null);
characterModeTickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.025f), paddedLeftPanel.RectTransform), TextManager.Get("CharacterModeButton"))
var characterModeTickBoxHolder = new GUILayoutGroup(new RectTransform(new Vector2(paddedLeftPanel.RectTransform.RelativeSize.X, 0.01f), paddedLeftPanel.RectTransform) { MinSize = new Point(0, 32) })
{ Color = secondaryColor };
characterModeTickBox = new GUITickBox(new RectTransform(new Point(32, 32), characterModeTickBoxHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("CharacterModeButton"))
{
ToolTip = TextManager.Get("CharacterModeToolTip"),
OnSelected = (GUITickBox tBox) =>
@@ -314,7 +324,11 @@ namespace Barotrauma
return true;
}
};
wiringModeTickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.025f), paddedLeftPanel.RectTransform), TextManager.Get("WiringModeButton"))
var wiringModeTickBoxHolder = new GUILayoutGroup(new RectTransform(new Vector2(paddedLeftPanel.RectTransform.RelativeSize.X, 0.01f), paddedLeftPanel.RectTransform) { MinSize = new Point(0, 32) })
{ Color = secondaryColor };
wiringModeTickBox = new GUITickBox(new RectTransform(new Point(32, 32), wiringModeTickBoxHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("WiringModeButton"))
{
ToolTip = TextManager.Get("WiringModeToolTip"),
OnSelected = (GUITickBox tBox) =>
@@ -333,9 +347,13 @@ namespace Barotrauma
OnClicked = GenerateWaypoints
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowEntitiesLabel"));
// empty guiframe as a separator
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), paddedLeftPanel.RectTransform), style: null);
var tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowLighting"))
var showEntitiesHolder = new GUILayoutGroup(new RectTransform(new Vector2(paddedLeftPanel.RectTransform.RelativeSize.X, 0.3f), paddedLeftPanel.RectTransform))
{ Color = secondaryColor, Stretch = true, RelativeSpacing = 0.05f };
var tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowLighting"))
{
Selected = lightingEnabled,
OnSelected = (GUITickBox obj) =>
@@ -357,52 +375,49 @@ namespace Barotrauma
return true;
}
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowWalls"))
tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowWalls"))
{
Selected = Structure.ShowWalls,
OnSelected = (GUITickBox obj) => { Structure.ShowWalls = obj.Selected; return true; }
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowStructures"))
tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowStructures"))
{
Selected = Structure.ShowStructures,
OnSelected = (GUITickBox obj) => { Structure.ShowStructures = obj.Selected; return true; }
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowItems"))
tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowItems"))
{
Selected = Item.ShowItems,
OnSelected = (GUITickBox obj) => { Item.ShowItems = obj.Selected; return true; }
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowWaypoints"))
tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowWaypoints"))
{
Selected = WayPoint.ShowWayPoints,
OnSelected = (GUITickBox obj) => { WayPoint.ShowWayPoints = obj.Selected; return true; }
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowSpawnpoints"))
tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowSpawnpoints"))
{
Selected = WayPoint.ShowSpawnPoints,
OnSelected = (GUITickBox obj) => { WayPoint.ShowSpawnPoints = obj.Selected; return true; }
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowLinks"))
tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowLinks"))
{
Selected = Item.ShowLinks,
OnSelected = (GUITickBox obj) => { Item.ShowLinks = obj.Selected; return true; }
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowHulls"))
tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowHulls"))
{
Selected = Hull.ShowHulls,
OnSelected = (GUITickBox obj) => { Hull.ShowHulls = obj.Selected; return true; }
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowGaps"))
tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowGaps"))
{
Selected = Gap.ShowGaps,
OnSelected = (GUITickBox obj) => { Gap.ShowGaps = obj.Selected; return true; },
};
//empty guiframe as a separator
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.025f), paddedLeftPanel.RectTransform), style: null);
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.025f), paddedLeftPanel.RectTransform), TextManager.Get("PreviouslyUsedLabel"));
previouslyUsedList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.25f), paddedLeftPanel.RectTransform))
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.025f), paddedLeftPanel.RectTransform, Anchor.BottomCenter) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("PreviouslyUsedLabel"));
previouslyUsedList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.2f), paddedLeftPanel.RectTransform, Anchor.BottomCenter) { AbsoluteOffset = new Point(10, 0) })
{
OnSelected = SelectPrefab
};
@@ -537,6 +552,15 @@ namespace Barotrauma
{
base.Select();
foreach (MapEntityPrefab prefab in MapEntityPrefab.List)
{
prefab.sprite?.EnsureLazyLoaded();
if (prefab is ItemPrefab itemPrefab)
{
itemPrefab.InventoryIcon?.EnsureLazyLoaded();
}
}
editorSelectedTime = DateTime.Now;
GUI.ForceMouseOn(null);
@@ -12,6 +12,8 @@ namespace Barotrauma
{
private static List<DeformableSprite> list = new List<DeformableSprite>();
private bool initialized = false;
private int triangleCount;
private VertexBuffer vertexBuffer, flippedVertexBuffer;
@@ -34,7 +36,7 @@ namespace Barotrauma
private Point spritePos;
private Point spriteSize;
partial void InitProjSpecific(XElement element, int? subdivisionsX, int? subdivisionsY)
partial void InitProjSpecific(XElement element, int? subdivisionsX, int? subdivisionsY, bool lazyLoad)
{
if (effect == null)
{
@@ -56,11 +58,30 @@ namespace Barotrauma
throw new ArgumentException("Deformable sprites must have one or more subdivisions on each axis.");
}
if (!lazyLoad)
{
Init();
}
list.Add(this);
}
public void EnsureLazyLoaded()
{
if (!initialized) { Init(); }
}
private void Init()
{
if (initialized) { return; }
initialized = true;
foreach (DeformableSprite existing in list)
{
if (!existing.initialized || existing == this) { continue; }
//share vertex and index buffers if there's already
//an existing sprite with the same texture and subdivisions
if (existing.sprite.Texture == sprite.Texture &&
if (existing.Sprite.Texture == Sprite.Texture &&
existing.subDivX == subDivX &&
existing.subDivY == subDivY &&
existing.Sprite.SourceRect == Sprite.SourceRect)
@@ -83,19 +104,18 @@ namespace Barotrauma
}
}
if (sprite.Texture != null)
if (Sprite.Texture != null)
{
SetupVertexBuffers();
SetupIndexBuffer();
}
list.Add(this);
}
private void SetupVertexBuffers()
{
Vector2 textureSize = new Vector2(sprite.Texture.Width, sprite.Texture.Height);
var pos = sprite.SourceRect.Location;
var size = sprite.SourceRect.Size;
Vector2 textureSize = new Vector2(Sprite.Texture.Width, Sprite.Texture.Height);
var pos = Sprite.SourceRect.Location;
var size = Sprite.SourceRect.Size;
uvTopLeft = Vector2.Divide(pos.ToVector2(), textureSize);
uvBottomRight = Vector2.Divide((pos + size).ToVector2(), textureSize);
@@ -119,7 +139,7 @@ namespace Barotrauma
uvTopLeft + (uvBottomRight - uvTopLeft) * relativePos;
vertices[x + y * (subDivX + 1)] = new VertexPositionColorTexture(
position: new Vector3(relativePos.X * sprite.SourceRect.Width, relativePos.Y * sprite.SourceRect.Height, 0.0f),
position: new Vector3(relativePos.X * Sprite.SourceRect.Width, relativePos.Y * Sprite.SourceRect.Height, 0.0f),
color: Color.White,
textureCoordinate: uvCoord);
}
@@ -153,8 +173,8 @@ namespace Barotrauma
}
}
spritePos = sprite.SourceRect.Location;
spriteSize = sprite.SourceRect.Size;
spritePos = Sprite.SourceRect.Location;
spriteSize = Sprite.SourceRect.Size;
}
private void SetupIndexBuffer()
@@ -195,6 +215,8 @@ namespace Barotrauma
/// </summary>
public void Deform(Func<Vector2, Vector2> deformFunction)
{
if (!initialized) { Init(); }
var deformAmount = new Vector2[subDivX + 1, subDivY + 1];
for (int x = 0; x <= subDivX; x++)
{
@@ -208,6 +230,8 @@ namespace Barotrauma
public void Deform(Vector2[,] deform)
{
if (!initialized) { Init(); }
deformArrayWidth = deform.GetLength(0);
deformArrayHeight = deform.GetLength(1);
if (deformAmount == null || deformAmount.Length != deformArrayWidth * deformArrayHeight)
@@ -234,6 +258,8 @@ namespace Barotrauma
public Matrix GetTransform(Vector3 pos, Vector2 origin, float rotate, Vector2 scale)
{
if (!initialized) { Init(); }
return
Matrix.CreateTranslation(-origin.X, -origin.Y, 0) *
Matrix.CreateScale(scale.X, -scale.Y, 1.0f) *
@@ -243,18 +269,19 @@ namespace Barotrauma
public void Draw(Camera cam, Vector3 pos, Vector2 origin, float rotate, Vector2 scale, Color color, bool flip = false)
{
if (sprite.Texture == null) { return; }
if (Sprite.Texture == null) { return; }
if (!initialized) { Init(); }
// If the source rect is modified, we should recalculate the vertex buffer.
if (sprite.SourceRect.Location != spritePos || sprite.SourceRect.Size != spriteSize)
if (Sprite.SourceRect.Location != spritePos || Sprite.SourceRect.Size != spriteSize)
{
SetupVertexBuffers();
}
#if (LINUX || OSX)
effect.Parameters["TextureSampler+xTexture"].SetValue(sprite.Texture);
effect.Parameters["TextureSampler+xTexture"].SetValue(Sprite.Texture);
#else
effect.Parameters["xTexture"].SetValue(sprite.Texture);
effect.Parameters["xTexture"].SetValue(Sprite.Texture);
#endif
Matrix matrix = GetTransform(pos, origin, rotate, scale);
@@ -274,8 +301,8 @@ namespace Barotrauma
public void Remove()
{
sprite?.Remove();
sprite = null;
Sprite?.Remove();
Sprite = null;
list.Remove(this);
@@ -55,6 +55,28 @@ namespace Barotrauma
if (sourceVector.W == 0.0f) sourceVector.W = texture.Height;
}
public void EnsureLazyLoaded()
{
if (!lazyLoad || texture != null) { return; }
Vector4 sourceVector = Vector4.Zero;
bool temp2 = false;
LoadTexture(ref sourceVector, ref temp2, preMultipliedAlpha);
if (sourceRect.Width == 0 && sourceRect.Height == 0)
{
sourceRect = new Rectangle((int)sourceVector.X, (int)sourceVector.Y, (int)sourceVector.Z, (int)sourceVector.W);
size = SourceElement.GetAttributeVector2("size", Vector2.One);
size.X *= sourceRect.Width;
size.Y *= sourceRect.Height;
RelativeOrigin = SourceElement.GetAttributeVector2("origin", new Vector2(0.5f, 0.5f));
}
foreach (Sprite s in list)
{
if (s == this) { continue; }
if (s.FullPath == FullPath && s.texture != null) { s.texture = texture; }
}
}
public void ReloadTexture()
{
var sprites = LoadedSprites.Where(s => s.Texture == texture).ToList();
@@ -76,11 +98,12 @@ namespace Barotrauma
public static Texture2D LoadTexture(string file, bool preMultiplyAlpha = true)
{
if (string.IsNullOrWhiteSpace(file)) { return new Texture2D(GameMain.GraphicsDeviceManager.GraphicsDevice, 1, 1); }
file = Path.GetFullPath(file);
foreach (Sprite s in list)
{
if (s.FullPath == file) return s.texture;
if (s.FullPath == file && s.texture != null) { return s.texture; }
}
if (File.Exists(file))