(4ca668169) Fixed: Conflict
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@@ -178,7 +178,6 @@ namespace Barotrauma
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GUI.KeyboardDispatcher = new EventInput.KeyboardDispatcher(Window);
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PerformanceCounter = new PerformanceCounter();
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IsFixedTimeStep = false;
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@@ -271,15 +270,17 @@ namespace Barotrauma
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WaterRenderer.Instance = new WaterRenderer(base.GraphicsDevice, Content);
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loadingScreenOpen = true;
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TitleScreen = new LoadingScreen(GraphicsDevice);
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TitleScreen.WaitForLanguageSelection = Config.ShowLanguageSelectionPrompt;
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TitleScreen = new LoadingScreen(GraphicsDevice)
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{
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WaitForLanguageSelection = Config.ShowLanguageSelectionPrompt
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};
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bool canLoadInSeparateThread = false;
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#if WINDOWS
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canLoadInSeparateThread = true;
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#endif
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loadingCoroutine = CoroutineManager.StartCoroutine(Load(), "", canLoadInSeparateThread);
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loadingCoroutine = CoroutineManager.StartCoroutine(Load(canLoadInSeparateThread), "", canLoadInSeparateThread);
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}
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private void InitUserStats()
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@@ -323,6 +324,11 @@ namespace Barotrauma
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DebugConsole.NewMessage("LOADING COROUTINE", Color.Lime);
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}
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while (TitleScreen.WaitForLanguageSelection)
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{
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yield return CoroutineStatus.Running;
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}
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SoundManager = new Sounds.SoundManager();
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SoundManager.SetCategoryGainMultiplier("default", Config.SoundVolume);
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SoundManager.SetCategoryGainMultiplier("ui", Config.SoundVolume);
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@@ -331,16 +337,21 @@ namespace Barotrauma
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SoundManager.SetCategoryGainMultiplier("voip", Config.VoiceChatVolume);
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if (Config.EnableSplashScreen)
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{
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try
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var pendingSplashScreens = TitleScreen.PendingSplashScreens;
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pendingSplashScreens?.Enqueue(new Pair<string, Point>("Content/Splash_UTG.mp4", new Point(1280, 720)));
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pendingSplashScreens?.Enqueue(new Pair<string, Point>("Content/Splash_FF.mp4", new Point(1280, 720)));
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pendingSplashScreens?.Enqueue(new Pair<string, Point>("Content/Splash_Daedalic.mp4", new Point(1920, 1080)));
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}
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//if not loading in a separate thread, wait for the splash screens to finish before continuing the loading
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//otherwise the videos will look extremely choppy
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if (!isSeparateThread)
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{
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while (TitleScreen.PlayingSplashScreen || TitleScreen.PendingSplashScreens.Count > 0)
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{
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(TitleScreen as LoadingScreen).SplashScreen = new Video(base.GraphicsDevice, SoundManager, "Content/splashscreen.mp4", 1280, 720);
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yield return CoroutineStatus.Running;
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}
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catch (Exception e)
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{
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Config.EnableSplashScreen = false;
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DebugConsole.ThrowError("Playing the splash screen failed.", e);
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}
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}
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}
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GUI.Init(Window, Config.SelectedContentPackages, GraphicsDevice);
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DebugConsole.Init();
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@@ -371,11 +382,9 @@ namespace Barotrauma
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InitUserStats();
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yield return CoroutineStatus.Running;
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LightManager = new Lights.LightManager(base.GraphicsDevice, Content);
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WaterRenderer.Instance = new WaterRenderer(base.GraphicsDevice, Content);
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TitleScreen.LoadState = 1.0f;
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yield return CoroutineStatus.Running;
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@@ -526,7 +535,7 @@ namespace Barotrauma
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protected override void UnloadContent()
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{
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Video.Close();
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SoundManager.Dispose();
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SoundManager?.Dispose();
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}
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/// <summary>
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