- health scanner item
- specific skills are required to fabricate some items - changes to medical syringes: the status effects are defined in the chemical item instead of the syringe
This commit is contained in:
@@ -188,10 +188,28 @@
|
||||
</Item>
|
||||
|
||||
<Item
|
||||
name="Doctor's Coat"
|
||||
category="Equipment"
|
||||
pickdistance="150"
|
||||
tags="smallitem">
|
||||
name="Health Scanner HUD"
|
||||
category="Equipment"
|
||||
pickdistance="150"
|
||||
tags="smallitem"
|
||||
description="A heads-up display that displays information of the vital signs and status of nearby humans.">
|
||||
|
||||
<Sprite texture ="doctorgear.png" sourcerect="0,120,20,8" depth="0.6"/>
|
||||
|
||||
<Body width="18" height="6" density="30"/>
|
||||
|
||||
<Wearable limbtype="Head" slots="Any,Head">
|
||||
<sprite texture ="doctorgear.png" sourcerect="0,120,20,8" limb="Head" origin="0.45,0.9"/>
|
||||
</Wearable>
|
||||
|
||||
<StatusHUD/>
|
||||
</Item>
|
||||
|
||||
<Item
|
||||
name="Doctor's Coat"
|
||||
category="Equipment"
|
||||
pickdistance="150"
|
||||
tags="smallitem">
|
||||
|
||||
<Sprite texture ="doctorgear.png" sourcerect="75,0,53,18" depth="0.6"/>
|
||||
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 11 KiB |
@@ -14,15 +14,25 @@
|
||||
<GuiFrame rect="0,0,600,400" alignment="Center" color="0.0,0.0,0.0,0.6"/>
|
||||
|
||||
<sound file="fabricator.ogg" type="OnActive" range="1000.0" loop="true"/>
|
||||
|
||||
<fabricableitem name="Harpoon Gun" requireditems="Steel Bar, Polycarbonate Bar" requiredtime="20"/>
|
||||
<fabricableitem name="Spear" requireditems="Steel Bar" requiredtime="10"/>
|
||||
|
||||
<fabricableitem name="Plasma Cutter" requireditems="Steel Bar, Polycarbonate Bar" requiredtime="20"/>
|
||||
<fabricableitem name="Welding Tool" requireditems="Steel Bar, Polycarbonate Bar" requiredtime="20"/>
|
||||
|
||||
<fabricableitem name="Railgun Shell" requireditems="Steel Bar, Steel Bar, Polycarbonate Bar" requiredtime="20"/>
|
||||
<fabricableitem name="Nuclear Shell" requireditems="Steel Bar, Steel Bar, Uranium Bar, Polycarbonate Bar" requiredtime="30"/>
|
||||
<fabricableitem name="Harpoon Gun" requireditems="Steel Bar, Polycarbonate Bar" requiredtime="20">
|
||||
<RequiredSkill name="Construction" level="30"/>
|
||||
</fabricableitem>
|
||||
<fabricableitem name="Spear" requireditems="Steel Bar" requiredtime="10"/>
|
||||
|
||||
<fabricableitem name="Plasma Cutter" requireditems="Steel Bar, Polycarbonate Bar" requiredtime="20">
|
||||
<RequiredSkill name="Construction" level="30"/>
|
||||
</fabricableitem>
|
||||
<fabricableitem name="Welding Tool" requireditems="Steel Bar, Polycarbonate Bar" requiredtime="20">
|
||||
<RequiredSkill name="Construction" level="30"/>
|
||||
</fabricableitem>
|
||||
|
||||
<fabricableitem name="Railgun Shell" requireditems="Steel Bar, Steel Bar, Polycarbonate Bar" requiredtime="20">
|
||||
<RequiredSkill name="Construction" level="25"/>
|
||||
</fabricableitem>
|
||||
<fabricableitem name="Nuclear Shell" requireditems="Steel Bar, Steel Bar, Uranium Bar, Polycarbonate Bar" requiredtime="30">
|
||||
<RequiredSkill name="Construction" level="40"/>
|
||||
</fabricableitem>
|
||||
|
||||
<fabricableitem name="Wire" requireditems="Copper Bar" requiredtime="5"/>
|
||||
|
||||
@@ -43,9 +53,13 @@
|
||||
|
||||
<fabricableitem name="Fulgurium Battery Cell" requireditems="Steel Bar, Fulgurium Bar, FPGA Circuit" requiredtime="10"/>
|
||||
|
||||
<fabricableitem name ="Stun Grenade" requireditems="Steel Bar, Flash Powder, Chloral Hydrate" requiredtime="20"/>
|
||||
<fabricableitem name ="Stun Grenade" requireditems="Steel Bar, Flash Powder, Chloral Hydrate" requiredtime="20">
|
||||
<RequiredSkill name="Construction" level="30"/>
|
||||
</fabricableitem>
|
||||
|
||||
<fabricableitem name ="Incendium Grenade" requireditems="Stun Grenade, Incendium Bar" requiredtime="20"/>
|
||||
<fabricableitem name ="Incendium Grenade" requireditems="Stun Grenade, Incendium Bar" requiredtime="20">
|
||||
<RequiredSkill name="Construction" level="40"/>
|
||||
</fabricableitem>
|
||||
|
||||
<fabricableitem name ="IC-4 Block" requireditems="C-4 Block, Incendium Bar" requiredtime="20"/>
|
||||
|
||||
@@ -72,25 +86,37 @@
|
||||
category="Machine"
|
||||
description="A machine that can be used to manufacture various medicines.">
|
||||
|
||||
<Sprite texture="Content/Items/machines.png" depth="0.8" sourcerect="0,128,64,128"/>
|
||||
|
||||
<Sprite texture="Content/Items/machines.png" depth="0.8" sourcerect="128,0,64,128"/>
|
||||
|
||||
<Fabricator canbeselected = "true" powerconsumption="100.0">
|
||||
|
||||
<GuiFrame rect="0,0,600,400" alignment="Center" color="0.0,0.0,0.0,0.6"/>
|
||||
|
||||
<sound file="fabricator.ogg" type="OnActive" range="1000.0" loop="true"/>
|
||||
|
||||
<fabricableitem name="Corrigodone" requireditems="Stabilozine, Chloral Hydrate" requiredtime="20"/>
|
||||
<fabricableitem name="Corrigodone" requireditems="Stabilozine, Chloral Hydrate" requiredtime="20">
|
||||
<RequiredSkill name="Medical" level="50"/>
|
||||
</fabricableitem>
|
||||
|
||||
<fabricableitem name="Chloral Hydrate" requireditems="Chlorine, Ethanol" requiredtime="20"/>
|
||||
|
||||
<fabricableitem name="Erythrozine" requireditems="Stabilozine, Iron Powder" requiredtime="20"/>
|
||||
|
||||
<fabricableitem name="Fibrinozine" requireditems="Stabilozine, Phosphorus" requiredtime="20"/>
|
||||
<fabricableitem name="Chloral Hydrate" requireditems="Chlorine, Ethanol" requiredtime="20">
|
||||
<RequiredSkill name="Medical" level="30"/>
|
||||
</fabricableitem>
|
||||
|
||||
<fabricableitem name="Flash Powder" requireditems="Aluminium, Potassium" requiredtime="25"/>
|
||||
|
||||
<fabricableitem name="Auxiliorizine" requireditems="Corrigodone, Flash Powder" requiredtime="25"/>
|
||||
<fabricableitem name="Erythrozine" requireditems="Stabilozine, Iron Powder" requiredtime="20">
|
||||
<RequiredSkill name="Medical" level="50"/>
|
||||
</fabricableitem>
|
||||
|
||||
<fabricableitem name="Fibrinozine" requireditems="Stabilozine, Phosphorus" requiredtime="20">
|
||||
<RequiredSkill name="Medical" level="50"/>
|
||||
</fabricableitem>
|
||||
|
||||
<fabricableitem name="Flash Powder" requireditems="Aluminium, Potassium" requiredtime="25">
|
||||
<RequiredSkill name="Medical" level="40"/>
|
||||
</fabricableitem>
|
||||
|
||||
<fabricableitem name="Auxiliorizine" requireditems="Corrigodone, Flash Powder" requiredtime="25">
|
||||
<RequiredSkill name="Medical" level="60"/>
|
||||
</fabricableitem>
|
||||
|
||||
</Fabricator>
|
||||
|
||||
@@ -109,8 +135,8 @@
|
||||
pickdistance="150"
|
||||
category="Machine"
|
||||
description="Disassembles and breaks down items to reusable components and material bars.">
|
||||
|
||||
<Sprite texture="Content/Items/machines.png" depth="0.8" sourcerect="64,128,64,128"/>
|
||||
|
||||
<Sprite texture="Content/Items/machines.png" depth="0.8" sourcerect="0,128,64,128"/>
|
||||
|
||||
<Deconstructor canbeselected = "true" powerconsumption="500.0">
|
||||
<sound file="deconstructor.ogg" type="OnActive" range="1000.0" loop="true"/>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Items>
|
||||
<Items>
|
||||
<Item
|
||||
name="Medical Syringe"
|
||||
category="Equipment"
|
||||
@@ -16,38 +16,10 @@
|
||||
<MeleeWeapon slots="Any,RightHand,LeftHand"
|
||||
aimpos="5,0" handle1="-5,0" holdangle="10" reload="1.0">
|
||||
|
||||
<StatusEffect type="OnUse" target="Contained" Condition="-25.0" disabledeltatime="true" sound="Content/Items/Medical/syringe.ogg">
|
||||
<StatusEffect type="OnUse" target="Contained, Character" Condition="-25.0" disabledeltatime="true" sound="Content/Items/Medical/syringe.ogg">
|
||||
<RequiredItem name="chem" type="Contained"/>
|
||||
<Use/>
|
||||
</StatusEffect>
|
||||
|
||||
<StatusEffect type="OnUse" target="Character" Health="-3.0" Oxygen="20.0" disabledeltatime="true">
|
||||
<RequiredItem name="Erythrozine" type="Contained"/>
|
||||
</StatusEffect>
|
||||
|
||||
<StatusEffect type="OnUse" target="Character" Health="3.0" Oxygen="3" disabledeltatime="true">
|
||||
<RequiredItem name="Stabilozine" type="Contained"/>
|
||||
</StatusEffect>
|
||||
|
||||
<StatusEffect type="OnUse" target="Character" Bleeding="-10.0" disabledeltatime="true">
|
||||
<RequiredItem name="Fibrinozine" type="Contained"/>
|
||||
</StatusEffect>
|
||||
|
||||
<StatusEffect type="OnUse" target="Character" Health="10.0" disabledeltatime="true">
|
||||
<RequiredItem name="Corrigodone" type="Contained"/>
|
||||
</StatusEffect>
|
||||
|
||||
<StatusEffect type="OnUse" target="Character" Health="20.0" Oxygen="100.0" disabledeltatime="true">
|
||||
<RequiredItem name="Auxiliorizine" type="Contained"/>
|
||||
</StatusEffect>
|
||||
|
||||
<StatusEffect type="OnUse" target="Character" Health="-5.0" disabledeltatime="true">
|
||||
<RequiredItem name="Chlorine" type="Contained"/>
|
||||
</StatusEffect>
|
||||
|
||||
<StatusEffect type="OnUse" target="Character" Health="-5.0" Stun="10.0" disabledeltatime="true">
|
||||
<RequiredItem name="Chloral Hydrate" type="Contained"/>
|
||||
</StatusEffect>
|
||||
|
||||
</MeleeWeapon>
|
||||
|
||||
<ItemContainer capacity="1" hideitems="true">
|
||||
@@ -88,6 +60,7 @@
|
||||
category="Equipment"
|
||||
Tags="smallitem"
|
||||
pickdistance="150"
|
||||
canuseonself="true"
|
||||
price="20"
|
||||
description="Treated with a hemostatic agent that quickly seals most minor wounds.">
|
||||
|
||||
@@ -95,9 +68,10 @@
|
||||
|
||||
<Body width="11" height="16" density="20"/>
|
||||
|
||||
<Holdable slots="Any,RightHand,LeftHand" RemoveOnUse="true">
|
||||
<StatusEffect type="OnUse" target="This, Character" bleeding="-10.0" Condition="-100.0" disabledeltatime="true" sound="Content/Items/Medical/bandage.ogg"/>
|
||||
</Holdable>
|
||||
<MeleeWeapon slots="Any,RightHand,LeftHand"
|
||||
aimpos="5,0" handle1="-5,0" holdangle="10" reload="1.0">
|
||||
<StatusEffect type="OnUse" target="This, Character" bleeding="-10.0" Condition="-25.0" disabledeltatime="true" sound="Content/Items/Medical/bandage.ogg"/>
|
||||
</MeleeWeapon>
|
||||
</Item>
|
||||
|
||||
<Item
|
||||
@@ -116,7 +90,7 @@
|
||||
<Item
|
||||
name="Stabilozine"
|
||||
category="Material"
|
||||
spritecolor="1.0,1.0,0.8,1.0"
|
||||
spritecolor="1.0,1.0,0.7,1.0"
|
||||
Tags="smallitem,chem"
|
||||
pickdistance="150"
|
||||
description="A mild stimulant which is used as an incredient in the manufacture of various medicines.">
|
||||
@@ -125,13 +99,17 @@
|
||||
|
||||
<Body width="25" height="5" density="20"/>
|
||||
|
||||
<Holdable slots="Any,RightHand,LeftHand"/>
|
||||
<Holdable slots="Any,RightHand,LeftHand">
|
||||
<StatusEffect type="OnUse" target="Character" Health="3.0" Oxygen="3" disabledeltatime="true">
|
||||
<RequiredItem name="Medical Syringe" type="Container"/>
|
||||
</StatusEffect>
|
||||
</Holdable>
|
||||
</Item>
|
||||
|
||||
<Item
|
||||
name="Erythrozine"
|
||||
category="Material"
|
||||
spritecolor="0.9,0.9,1.0,1.0"
|
||||
spritecolor="0.5,0.5,1.0,1.0"
|
||||
Tags="smallitem,chem"
|
||||
pickdistance="150"
|
||||
description="Most commonly used for treating oxygen deprivation.">
|
||||
@@ -140,7 +118,11 @@
|
||||
|
||||
<Body width="25" height="5" density="20"/>
|
||||
|
||||
<Holdable slots="Any,RightHand,LeftHand"/>
|
||||
<Holdable slots="Any,RightHand,LeftHand">
|
||||
<StatusEffect type="OnUse" target="Character" Health="-3.0" Oxygen="20.0" disabledeltatime="true">
|
||||
<RequiredItem name="Medical Syringe" type="Container"/>
|
||||
</StatusEffect>
|
||||
</Holdable>
|
||||
</Item>
|
||||
|
||||
<Item
|
||||
@@ -154,8 +136,12 @@
|
||||
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6" />
|
||||
|
||||
<Body width="25" height="5" density="20"/>
|
||||
|
||||
<Holdable slots="Any,RightHand,LeftHand"/>
|
||||
|
||||
<Holdable slots="Any,RightHand,LeftHand">
|
||||
<StatusEffect type="OnUse" target="Character" Bleeding="-10.0" disabledeltatime="true">
|
||||
<RequiredItem name="Medical Syringe" type="Container"/>
|
||||
</StatusEffect>
|
||||
</Holdable>
|
||||
</Item>
|
||||
|
||||
<Item
|
||||
@@ -170,13 +156,17 @@
|
||||
|
||||
<Body width="25" height="5" density="20"/>
|
||||
|
||||
<Holdable slots="Any,RightHand,LeftHand"/>
|
||||
<Holdable slots="Any,RightHand,LeftHand">
|
||||
<StatusEffect type="OnUse" target="Character" Health="10.0" disabledeltatime="true">
|
||||
<RequiredItem name="Medical Syringe" type="Container"/>
|
||||
</StatusEffect>
|
||||
</Holdable>
|
||||
</Item>
|
||||
|
||||
<Item
|
||||
name="Auxiliorizine"
|
||||
category="Material"
|
||||
spritecolor="1.0,1.0,1.0,1.0"
|
||||
spritecolor="1.0,1.0,0.0,1.0"
|
||||
Tags="smallitem,chem"
|
||||
pickdistance="150"
|
||||
description="A highly potent corrigodone-based stimulant.">
|
||||
@@ -185,12 +175,17 @@
|
||||
|
||||
<Body width="25" height="5" density="20"/>
|
||||
|
||||
<Holdable slots="Any,RightHand,LeftHand"/>
|
||||
<Holdable slots="Any,RightHand,LeftHand">
|
||||
<StatusEffect type="OnUse" target="Character" Health="20.0" Oxygen="100.0" disabledeltatime="true">
|
||||
<RequiredItem name="Medical Syringe" type="Container"/>
|
||||
</StatusEffect>
|
||||
</Holdable>
|
||||
</Item>
|
||||
|
||||
<Item
|
||||
name="Chlorine"
|
||||
category="Material"
|
||||
spritecolor="1.0,1.0,1.0,1.0"
|
||||
spritecolor="1.0,1.0,1.0,0.6"
|
||||
Tags="smallitem,chem"
|
||||
pickdistance="150">
|
||||
|
||||
@@ -198,21 +193,34 @@
|
||||
|
||||
<Body width="25" height="5" density="10"/>
|
||||
|
||||
<Holdable slots="Any,RightHand,LeftHand"/>
|
||||
<Holdable slots="Any,RightHand,LeftHand">
|
||||
<StatusEffect type="OnUse" target="Character" Health="-5.0" disabledeltatime="true">
|
||||
<RequiredItem name="Medical Syringe" type="Container"/>
|
||||
</StatusEffect>
|
||||
</Holdable>
|
||||
</Item>
|
||||
|
||||
<Item
|
||||
name="Ethanol"
|
||||
category="Material"
|
||||
spritecolor="1.0,1.0,1.0,1.0"
|
||||
spritecolor="0.0,0.9,0.1,1.0"
|
||||
Tags="smallitem,chem"
|
||||
canuseonself="true"
|
||||
pickdistance="150">
|
||||
|
||||
<ItemComponent>
|
||||
<StatusEffect type="OnUse" target="Character" Health="-2.0" disabledeltatime="true"/>
|
||||
</ItemComponent>
|
||||
|
||||
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
|
||||
|
||||
<Body width="25" height="5" density="10"/>
|
||||
|
||||
<Holdable slots="Any,RightHand,LeftHand"/>
|
||||
|
||||
<Holdable slots="Any,RightHand,LeftHand">
|
||||
<StatusEffect type="OnUse" target="Character" Health="-5.0" disabledeltatime="true">
|
||||
<RequiredItem name="Medical Syringe" type="Container"/>
|
||||
</StatusEffect>
|
||||
</Holdable>
|
||||
</Item>
|
||||
|
||||
<Item
|
||||
@@ -225,8 +233,12 @@
|
||||
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
|
||||
|
||||
<Body width="25" height="5" density="10"/>
|
||||
|
||||
<Holdable slots="Any,RightHand,LeftHand"/>
|
||||
|
||||
<Holdable slots="Any,RightHand,LeftHand">
|
||||
<StatusEffect type="OnUse" target="Character" Health="-5.0" disabledeltatime="true">
|
||||
<RequiredItem name="Medical Syringe" type="Container"/>
|
||||
</StatusEffect>
|
||||
</Holdable>
|
||||
</Item>
|
||||
|
||||
<Item
|
||||
@@ -239,17 +251,20 @@
|
||||
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
|
||||
|
||||
<Body width="25" height="5" density="10"/>
|
||||
|
||||
<Holdable slots="Any,RightHand,LeftHand"/>
|
||||
|
||||
<Holdable slots="Any,RightHand,LeftHand">
|
||||
<StatusEffect type="OnUse" target="Character" Health="-5.0" disabledeltatime="true">
|
||||
<RequiredItem name="Medical Syringe" type="Container"/>
|
||||
</StatusEffect>
|
||||
</Holdable>
|
||||
</Item>
|
||||
|
||||
<Item
|
||||
name="Flash Powder"
|
||||
category="Material"
|
||||
spritecolor="0.8,0.8,0.8,1.0"
|
||||
spritecolor="0.1,0.1,0.1,1.0"
|
||||
Tags="smallitem,chem,explosive"
|
||||
pickdistance="150"
|
||||
description="An analgesic which is highly effective at treating various types of physical trauma.">
|
||||
pickdistance="150">
|
||||
|
||||
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
|
||||
|
||||
@@ -260,17 +275,13 @@
|
||||
<Explosion range="500" damage="5" stun="3" force="0.1"/>
|
||||
</StatusEffect>
|
||||
</Holdable>
|
||||
|
||||
<StatusEffect type="OnUse" target="This" Condition="-100.0" delay="3.0" sound="Content/Items/Weapons/stungrenade.ogg">
|
||||
<Explosion range="500" damage="5" stun="25" force="0.1"/>
|
||||
</StatusEffect>
|
||||
</Item>
|
||||
|
||||
|
||||
<Item
|
||||
name="Chloral Hydrate"
|
||||
category="Material"
|
||||
spritecolor="1.0,1.0,1.0,1.0"
|
||||
spritecolor="1.0,1.0,1.0,0.8"
|
||||
Tags="smallitem,chem"
|
||||
pickdistance="150">
|
||||
|
||||
@@ -278,7 +289,29 @@
|
||||
|
||||
<Body width="25" height="5" density="10"/>
|
||||
|
||||
<Holdable slots="Any,RightHand,LeftHand"/>
|
||||
<Holdable slots="Any,RightHand,LeftHand">
|
||||
<StatusEffect type="OnUse" target="Character" Health="-5.0" Stun="10" disabledeltatime="true">
|
||||
<RequiredItem name="Medical Syringe" type="Container"/>
|
||||
</StatusEffect>
|
||||
</Holdable>
|
||||
</Item>
|
||||
|
||||
<Item
|
||||
name="Phosphorus"
|
||||
category="Material"
|
||||
spritecolor="0.5,0.0,0.0,1.0"
|
||||
Tags="smallitem,chem"
|
||||
pickdistance="150">
|
||||
|
||||
<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
|
||||
|
||||
<Body width="25" height="5" density="10"/>
|
||||
|
||||
<Holdable slots="Any,RightHand,LeftHand">
|
||||
<StatusEffect type="OnUse" target="Character" Health="-5.0" disabledeltatime="true">
|
||||
<RequiredItem name="Medical Syringe" type="Container"/>
|
||||
</StatusEffect>
|
||||
</Holdable>
|
||||
</Item>
|
||||
</Items>
|
||||
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 62 KiB |
Reference in New Issue
Block a user