Merge branch 'master' of https://bitbucket.org/Regalis11/barotrauma into multisub
Conflicts: Subsurface/Source/GUI/GUI.cs
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@@ -1030,6 +1030,12 @@ namespace Barotrauma
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PressureTimer = 0.0f;
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}
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}
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if (controlled == this)
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{
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Lights.LightManager.ViewTarget = this;
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CharacterHUD.Update(deltaTime, this);
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}
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if (IsUnconscious)
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{
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@@ -1039,8 +1045,6 @@ namespace Barotrauma
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if (controlled == this)
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{
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Lights.LightManager.ViewTarget = this;
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CharacterHUD.Update(deltaTime,this);
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ControlLocalPlayer(deltaTime, cam);
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}
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