(97afc6f16) Fixed: SubPatients list not cleared when restarting
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+2
-1
@@ -21,7 +21,7 @@ namespace Barotrauma.Tutorials
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private ItemContainer doctor_suppliesCabinet;
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private ItemContainer doctor_suppliesCabinet;
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private ItemContainer doctor_medBayCabinet;
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private ItemContainer doctor_medBayCabinet;
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private Character patient1, patient2;
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private Character patient1, patient2;
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private List<Character> subPatients = new List<Character>();
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private List<Character> subPatients;
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private Hull startRoom;
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private Hull startRoom;
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private Hull medBay;
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private Hull medBay;
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@@ -47,6 +47,7 @@ namespace Barotrauma.Tutorials
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{
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{
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base.Start();
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base.Start();
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subPatients = new List<Character>();
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radioSpeakerName = TextManager.Get("Tutorial.Radio.Speaker");
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radioSpeakerName = TextManager.Get("Tutorial.Radio.Speaker");
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doctor = Character.Controlled;
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doctor = Character.Controlled;
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@@ -218,6 +218,22 @@ namespace Barotrauma
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return true;
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return true;
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}
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}
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private bool RefreshJoinButtonState(GUIComponent component, object obj)
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{
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if (obj == null || waitingForRefresh) { return false; }
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if (!string.IsNullOrWhiteSpace(clientNameBox.Text) && !string.IsNullOrWhiteSpace(ipBox.Text))
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{
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joinButton.Enabled = true;
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}
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else
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{
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joinButton.Enabled = false;
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}
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return true;
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}
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private bool SelectServer(GUIComponent component, object obj)
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private bool SelectServer(GUIComponent component, object obj)
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{
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{
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if (obj == null || waitingForRefresh) { return false; }
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if (obj == null || waitingForRefresh) { return false; }
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