Voting for round to end, level generation improvements

This commit is contained in:
Regalis
2016-02-12 19:39:24 +02:00
parent 3ffc19485b
commit c6f52cc68f
20 changed files with 294 additions and 129 deletions
@@ -27,7 +27,7 @@ namespace Barotrauma
public override void Start(Level level)
{
Vector2 position = level.GetRandomInterestingPosition(monster.Mass > 500.0f, true);
Vector2 position = level.GetRandomInterestingPosition(true, true);
monster = Character.Create(monsterFile, position);
monster.Enabled = false;