[Save/Sync] Work on SettingsMenu

This commit is contained in:
MapleWheels
2026-02-27 17:56:47 -05:00
parent 9b61cda6cf
commit c676233dfd
@@ -28,22 +28,41 @@ internal sealed class ModsGameplaySettingsMenu : ModsSettingsMenu
new RectTransform(new Vector2(0.85f, 0.1f), searchBarLayoutGroup.RectTransform, Anchor.TopLeft), new RectTransform(new Vector2(0.85f, 0.1f), searchBarLayoutGroup.RectTransform, Anchor.TopLeft),
createClearButton: true) createClearButton: true)
{ {
OnEnterPressed = (btn, txt) => OnTextChangedDelegate = (btn, txt) =>
{ {
// TODO: Execute filter here
return true; return true;
} }
}; };
// display area // main display area
var settingsContentAreaGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.90f), contentAreaLayoutGroup.RectTransform, Anchor.BottomCenter)); var settingsContentAreaGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.90f), contentAreaLayoutGroup.RectTransform, Anchor.BottomCenter));
GUIUtil.Spacer(settingsContentAreaGroup, Vector2.One); GUIUtil.Spacer(settingsContentAreaGroup, Vector2.One);
var (modCategoryDisplayGroup, settingsDisplayGroup) = GUIUtil.CreateSidebars(settingsContentAreaGroup, true); var (modCategoryDisplayGroup, settingsDisplayGroup) = GUIUtil.CreateSidebars(settingsContentAreaGroup, true);
modCategoryDisplayGroup.RectTransform.RelativeSize = new Vector2(0.3f, 1f); modCategoryDisplayGroup.RectTransform.RelativeSize = new Vector2(0.3f, 1f);
settingsDisplayGroup.RectTransform.RelativeSize = new Vector2(0.7f, 1f); settingsDisplayGroup.RectTransform.RelativeSize = new Vector2(0.7f, 1f);
// Mods & Category Selectors
var cpList = packageManagementService.GetAllLoadedPackages().OrderBy(cp => cp.Name == "Vanilla" ? 0 : 1).ThenBy(cp => cp.Name).ToList(); var cpList = packageManagementService.GetAllLoadedPackages().OrderBy(cp => cp.Name == "Vanilla" ? 0 : 1).ThenBy(cp => cp.Name).ToList();
var modSelectDropDown = GUIUtil.Dropdown<ContentPackage>(modCategoryDisplayGroup, cp => cp.Name == "Vanilla" ? "All" : cp.Name, null, cpList, cpList[0], cp => var modSelectDropDown = GUIUtil.Dropdown<ContentPackage>(modCategoryDisplayGroup, cp => cp.Name == "Vanilla" ? "All" : cp.Name, null, cpList, cpList[0], cp =>
{ {
// filter selections // TODO: filter selections by adding it to the search bar
}, Vector2.One, 2); }, Vector2.One, 2);
void GenerateDisplayFromFilter(string text)
{
}
void GenerateCategoryListDisplay(GUILayoutGroup layoutGroup)
{
}
void GenerateSettingsListDisplay(GUILayoutGroup layoutGroup)
{
}
} }