Fixed background sprites being rendered in an incorrect order

This commit is contained in:
Joonas Rikkonen
2017-12-30 02:04:42 +02:00
parent 627d6ecd78
commit c3c16b53ac
@@ -86,7 +86,7 @@ namespace Barotrauma
break;
}
if (visibleSprites[i].Position.Z > sprite.Position.Z)
if (visibleSprites[i].Position.Z < sprite.Position.Z)
{
break;
}