(d7b405515) Disabled bug report option (cannot add new texts before EA)

This commit is contained in:
Joonas Rikkonen
2019-04-23 11:21:28 +03:00
parent 25526ab0a9
commit c285319e13
@@ -82,18 +82,19 @@ namespace Barotrauma
var leftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 1.0f), settingsFramePadding.RectTransform, Anchor.TopLeft)); var leftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 1.0f), settingsFramePadding.RectTransform, Anchor.TopLeft));
var settingsTitle = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftPanel.RectTransform), var settingsTitle = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftPanel.RectTransform),
TextManager.Get("Settings"), textAlignment: Alignment.CenterLeft, font: GUI.LargeFont) TextManager.Get("Settings"), textAlignment: Alignment.TopLeft, font: GUI.LargeFont)
{ ForceUpperCase = true }; { ForceUpperCase = true };
new GUIButton(new RectTransform(new Vector2(1.0f, 0.75f), settingsTitle.RectTransform, Anchor.CenterRight), style: "GUIBugButton") //TODO: enable when new texts can be added
/*new GUIButton(new RectTransform(new Vector2(1.0f, 0.75f), settingsTitle.RectTransform, Anchor.CenterRight), style: "GUIBugButton")
{ {
ToolTip = "Bug Reporter", ToolTip = "Bug Reporter",
OnClicked = (btn, userdata) => { GameMain.Instance.ShowBugReporter(); return true; } OnClicked = (btn, userdata) => { GameMain.Instance.ShowBugReporter(); return true; }
}; };*/
var generalLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), leftPanel.RectTransform, Anchor.TopLeft)); var generalLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), leftPanel.RectTransform, Anchor.TopLeft));
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.045f), generalLayoutGroup.RectTransform), TextManager.Get("ContentPackages")); new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), generalLayoutGroup.RectTransform), TextManager.Get("ContentPackages"));
var contentPackageList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.75f), generalLayoutGroup.RectTransform)) var contentPackageList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.75f), generalLayoutGroup.RectTransform))
{ {
CanBeFocused = false, CanBeFocused = false,