Progress on multiplayer campaign:
- Moved SaveUtils to the shared project. - Moved the "new game"/"load game" menu logic to a separate class. - Somewhat functional campaign UI in the server lobby (only the map view is usable atm though).
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@@ -196,6 +196,7 @@
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<Compile Include="Source\PlayerInput.cs" />
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<Compile Include="Source\Program.cs" />
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<Compile Include="Source\Screens\BlurEffect.cs" />
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<Compile Include="Source\Screens\CampaignSetupUI.cs" />
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<Compile Include="Source\Screens\CampaignUI.cs" />
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<Compile Include="Source\Screens\EditCharacterScreen.cs" />
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<Compile Include="Source\Screens\EditMapScreen.cs" />
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