(13b4e32e2) Added a method that can be used to add punctuation between strings, while taking into account special rules in some languages (e.g. a breaking space before a colon in French). Removed colons from a bunch of menu labels where they're not necessary.

This commit is contained in:
Joonas Rikkonen
2019-05-16 07:01:08 +03:00
parent 63af8ddac8
commit c18f72e12e
12 changed files with 107 additions and 189 deletions
@@ -121,90 +121,7 @@ namespace Barotrauma
MainLimb.PullJointWorldAnchorB = Collider.SimPosition;
MainLimb.PullJointEnabled = true;
}
character.SelectedConstruction = character.MemState[0].SelectedItem;
}
if (character.MemState[0].Animation == AnimController.Animation.CPR)
{
character.AnimController.Anim = AnimController.Animation.CPR;
}
else if (character.AnimController.Anim == AnimController.Animation.CPR)
{
character.AnimController.Anim = AnimController.Animation.None;
}
Vector2 newVelocity = Collider.LinearVelocity;
Vector2 newPosition = Collider.SimPosition;
float newRotation = Collider.Rotation;
float newAngularVelocity = Collider.AngularVelocity;
Collider.CorrectPosition(character.MemState, out newPosition, out newVelocity, out newRotation, out newAngularVelocity);
newVelocity = newVelocity.ClampLength(100.0f);
if (!MathUtils.IsValid(newVelocity)) { newVelocity = Vector2.Zero; }
overrideTargetMovement = newVelocity.LengthSquared() > 0.01f ? newVelocity : Vector2.Zero;
Collider.LinearVelocity = newVelocity;
Collider.AngularVelocity = newAngularVelocity;
float distSqrd = Vector2.DistanceSquared(newPosition, Collider.SimPosition);
float errorTolerance = character.AllowInput ? 0.01f : 0.2f;
if (distSqrd > errorTolerance)
{
if (distSqrd > 10.0f || !character.AllowInput)
{
Collider.TargetRotation = newRotation;
SetPosition(newPosition, lerp: distSqrd < 5.0f, ignorePlatforms: false);
}
else
{
Collider.TargetRotation = newRotation;
Collider.TargetPosition = newPosition;
Collider.MoveToTargetPosition(true);
}
}
//unconscious/dead characters can't correct their position using AnimController movement
// -> we need to correct it manually
if (!character.AllowInput)
{
float mainLimbDistSqrd = Vector2.DistanceSquared(MainLimb.PullJointWorldAnchorA, Collider.SimPosition);
float mainLimbErrorTolerance = 0.1f;
//if the main limb is roughly at the correct position and the collider isn't moving (much at least),
//don't attempt to correct the position.
if (mainLimbDistSqrd > mainLimbErrorTolerance || Collider.LinearVelocity.LengthSquared() > 0.05f)
{
MainLimb.PullJointWorldAnchorB = Collider.SimPosition;
MainLimb.PullJointEnabled = true;
}
}
}
character.MemLocalState.Clear();
}
else
{
//remove states with a timestamp (there may still timestamp-based states
//in the list if the controlled character switches from timestamp-based interpolation to ID-based)
character.MemState.RemoveAll(m => m.Timestamp > 0.0f);
for (int i = 0; i < character.MemLocalState.Count; i++)
{
if (character.Submarine == null)
{
//transform in-sub coordinates to outside coordinates
if (character.MemLocalState[i].Position.Y > lowestSubPos)
{
character.MemLocalState[i].TransformInToOutside();
}
}
else if (currentHull?.Submarine != null)
{
//transform outside coordinates to in-sub coordinates
if (character.MemLocalState[i].Position.Y < lowestSubPos)
{
character.MemLocalState[i].TransformOutToInside(currentHull.Submarine);
}
}
}
character.MemLocalState.Clear();
}
@@ -766,6 +766,8 @@ namespace Barotrauma
private GUILayoutGroup subPreviewContainer;
private GUILayoutGroup subPreviewContainer;
private GUIButton loadGameButton;
public Action<Submarine, string, string> StartNewGame;
@@ -808,16 +810,16 @@ namespace Barotrauma
columnContainer.Recalculate();
// New game left side
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, TextManager.Get("SaveName") + ":");
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, TextManager.Get("SaveName"));
saveNameBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, string.Empty)
{
textFilterFunction = (string str) => { return ToolBox.RemoveInvalidFileNameChars(str); }
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, TextManager.Get("MapSeed") + ":");
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, TextManager.Get("MapSeed"));
seedBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, ToolBox.RandomSeed(8));
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, TextManager.Get("SelectedSub") + ":");
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform) { MinSize = new Point(0, 20) }, TextManager.Get("SelectedSub"));
var filterContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), isHorizontal: true)
{
Stretch = true
@@ -652,9 +652,14 @@ namespace Barotrauma
var creatorHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), content.RectTransform)) { IsHorizontal = true, Stretch = true };
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), creatorHolder.RectTransform), TextManager.Get("WorkshopItemCreator") + ": " + EnsureUTF8(item.OwnerName), textAlignment: Alignment.BottomLeft, wrap: true);
new GUITextBlock(new RectTransform(new Vector2(0.3f, 0.0f), creatorHolder.RectTransform),
TextManager.Get("WorkshopItemCreator"), textAlignment: Alignment.TopLeft, wrap: true);
new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), creatorHolder.RectTransform, Anchor.BottomRight), TextManager.Get("WorkshopShowItemInSteam"), style: null)
new GUITextBlock(new RectTransform(new Vector2(0.3f, 0.0f), creatorHolder.RectTransform),
EnsureUTF8(item.OwnerName), textAlignment: Alignment.TopRight, wrap: true);
new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), creatorHolder.RectTransform, Anchor.BottomRight), TextManager.Get("WorkshopShowItemInSteam"), style: null)
{
Color = new Color(38, 86, 38, 75),
HoverColor = new Color(85, 203, 99, 50),
@@ -698,7 +703,7 @@ namespace Barotrauma
{
RelativeSpacing = 0.02f
};
new GUITextBlock(new RectTransform(new Vector2(0.2f, 0.0f), scoreContainer.RectTransform), TextManager.Get("WorkshopItemScore") + ": ");
new GUITextBlock(new RectTransform(new Vector2(0.2f, 0.0f), scoreContainer.RectTransform), TextManager.Get("WorkshopItemScore"));
int starCount = (int)Math.Round(item.Score * 5);
for (int i = 0; i < 5; i++)
{
@@ -712,7 +717,7 @@ namespace Barotrauma
{
Stretch = true
};
new GUITextBlock(new RectTransform(new Vector2(0.2f, 1.0f), tagContainer.RectTransform), TextManager.Get("WorkshopItemTags")+": ");
new GUITextBlock(new RectTransform(new Vector2(0.2f, 1.0f), tagContainer.RectTransform), TextManager.Get("WorkshopItemTags"));
if (!item.Tags.Any(t => !string.IsNullOrEmpty(t)))
{
new GUITextBlock(new RectTransform(new Vector2(0.2f, 1.0f), tagContainer.RectTransform), TextManager.Get("None"));
@@ -726,15 +731,15 @@ namespace Barotrauma
new GUITextBlock(new RectTransform(new Vector2(0.15f, 1.0f), tagContainer.RectTransform, Anchor.Center), tag, style: "ListBoxElement");
}
var fileSize = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), content.RectTransform), TextManager.Get("WorkshopItemFileSize") + ": ");
var fileSize = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), content.RectTransform), TextManager.Get("WorkshopItemFileSize"));
new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), fileSize.RectTransform, Anchor.TopRight), MathUtils.GetBytesReadable(item.Installed ? (long)item.Size : item.DownloadSize), textAlignment: Alignment.TopRight);
//var dateContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.0f), content.RectTransform), isHorizontal: true);
var creationDate = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), content.RectTransform), TextManager.Get("WorkshopItemCreationDate") +": ");
var creationDate = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), content.RectTransform), TextManager.Get("WorkshopItemCreationDate"));
new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), creationDate.RectTransform, Anchor.CenterRight), item.Created.ToString("dd.MM.yyyy"), textAlignment: Alignment.TopRight);
var modificationDate = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), content.RectTransform), TextManager.Get("WorkshopItemModificationDate") + ": ");
var modificationDate = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), content.RectTransform), TextManager.Get("WorkshopItemModificationDate"));
new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), modificationDate.RectTransform, Anchor.CenterRight), item.Modified.ToString("dd.MM.yyyy"), textAlignment: Alignment.TopRight);
}