v1.0.7.0 (Full Release)
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@@ -55,10 +55,11 @@ namespace Barotrauma
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{
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DebugConsole.Log($"Set the value \"{identifier}\" to {value}");
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SteamAchievementManager.OnCampaignMetadataSet(identifier, value, unlockClients: true);
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if (!data.ContainsKey(identifier))
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{
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data.Add(identifier, value);
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SteamAchievementManager.OnCampaignMetadataSet(identifier, value);
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return;
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}
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@@ -97,7 +97,7 @@ namespace Barotrauma
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float probability = element.GetAttributeFloat("probability", 0.0f);
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MinProbability = element.GetAttributeFloat("minprobability", probability);
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MaxProbability = element.GetAttributeFloat("maxprobability", probability);
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MaxDistanceFromFactionOutpost = element.GetAttributeInt("maxdistance", int.MaxValue);
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MaxDistanceFromFactionOutpost = element.GetAttributeInt(nameof(MaxDistanceFromFactionOutpost), int.MaxValue);
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DisallowBetweenOtherFactionOutposts = element.GetAttributeBool(nameof(DisallowBetweenOtherFactionOutposts), false);
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}
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}
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