v1.0.7.0 (Full Release)
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@@ -116,7 +116,7 @@ namespace Barotrauma
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{
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foreach (Entity entity in Entity.GetEntities())
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{
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if (targetPredicates[tag].Any(p => p(entity)))
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if (targetPredicates[tag].Any(p => p(entity)) && !targetsToReturn.Contains(entity))
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{
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targetsToReturn.Add(entity);
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}
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@@ -131,7 +131,7 @@ namespace Barotrauma
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{
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foreach (Character npc in outpostNPCs)
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{
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if (npc.Removed) { continue; }
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if (npc.Removed || targetsToReturn.Contains(npc)) { continue; }
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targetsToReturn.Add(npc);
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}
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}
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