(af16ecdfa) Merge branch 'dev' into human-ai

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:14:00 +03:00
parent 8be0b0676e
commit bec7aadfa9
65 changed files with 1579 additions and 1449 deletions
@@ -132,14 +132,16 @@ namespace Barotrauma
//default size
protected Vector2 size;
private float impactTolerance;
private List<XElement> fabricationRecipeElements = new List<XElement>();
private bool canSpriteFlipX, canSpriteFlipY;
private Dictionary<string, PriceInfo> prices;
//an area next to the construction
//the construction can be Activated() by a Character inside the area
/// <summary>
/// Defines areas where the item can be interacted with. If RequireBodyInsideTrigger is set to true, the character
/// has to be within the trigger to interact. If it's set to false, having the cursor within the trigger is enough.
/// </summary>
public List<Rectangle> Triggers;
private List<XElement> fabricationRecipeElements = new List<XElement>();