(af16ecdfa) Merge branch 'dev' into human-ai

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:14:00 +03:00
parent 8be0b0676e
commit bec7aadfa9
65 changed files with 1579 additions and 1449 deletions
@@ -9,6 +9,10 @@ namespace Barotrauma.Items.Components
{
partial class Deconstructor : Powered, IServerSerializable, IClientSerializable
{
public GUIButton ActivateButton
{
get { return activateButton; }
}
private GUIButton activateButton;
private GUIComponent inputInventoryHolder, outputInventoryHolder;
private GUICustomComponent inputInventoryOverlay;
@@ -44,7 +48,6 @@ namespace Barotrauma.Items.Components
Visible = false,
CanBeFocused = false
};
outputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.3f), paddedFrame.RectTransform), style: null);
}
@@ -71,7 +74,7 @@ namespace Barotrauma.Items.Components
public override void UpdateHUD(Character character, float deltaTime, Camera cam)
{
inSufficientPowerWarning.Visible = powerConsumption > 0 && voltage < minVoltage;
activateButton.Enabled = !inSufficientPowerWarning.Visible;
//activateButton.Enabled = !inSufficientPowerWarning.Visible;
}
private bool ToggleActive(GUIButton button, object obj)