(af16ecdfa) Merge branch 'dev' into human-ai
This commit is contained in:
@@ -303,7 +303,7 @@ namespace Barotrauma.Tutorials
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yield return new WaitForSeconds(1.0f);
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infoBox = CreateInfoFrame("Uh-oh... Something enormous just appeared on the sonar.");
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infoBox = CreateInfoFrame("", "Uh-oh... Something enormous just appeared on the sonar.");
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List<Structure> windows = new List<Structure>();
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foreach (Structure s in Structure.WallList)
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+12
-265
@@ -4,22 +4,12 @@ using System;
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using Microsoft.Xna.Framework;
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using Barotrauma.Items.Components;
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using System.Linq;
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using Microsoft.Xna.Framework.Input;
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namespace Barotrauma.Tutorials
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{
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class ContextualTutorial : Tutorial
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{
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public static bool Selected = false;
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public static bool ContentRunning = false;
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public static bool Initialized = false;
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private enum ContentTypes { None = 0, Video = 1, TextOnly = 2 };
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private TutorialSegment activeSegment;
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private List<TutorialSegment> segments;
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private VideoPlayer videoPlayer;
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private Steering navConsole;
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private Reactor reactor;
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@@ -33,83 +23,29 @@ namespace Barotrauma.Tutorials
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private List<Pair<Character, float>> characterTimeOnSonar;
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private float requiredTimeOnSonar = 5f;
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private bool started = false;
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private string playableContentPath;
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private float tutorialTimer;
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private bool disableTutorialOnDeficiencyFound = true;
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private GUIFrame holderFrame, objectiveFrame;
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private List<TutorialSegment> activeObjectives = new List<TutorialSegment>();
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private string objectiveTranslated;
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private float floodTutorialTimer = 0.0f;
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private const float floodTutorialDelay = 2.0f;
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private float medicalTutorialTimer = 0.0f;
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private const float medicalTutorialDelay = 2.0f;
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private Point screenResolution;
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private float prevUIScale;
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private class TutorialSegment
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{
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public string Id;
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public string Objective;
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public ContentTypes ContentType;
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public XElement TextContent;
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public XElement VideoContent;
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public bool IsTriggered;
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public GUIButton ReplayButton;
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public GUITextBlock LinkedTitle, LinkedText;
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public TutorialSegment(XElement config)
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{
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Id = config.GetAttributeString("id", "Missing ID");
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Objective = TextManager.Get(config.GetAttributeString("objective", string.Empty), true);
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Enum.TryParse(config.GetAttributeString("contenttype", "None"), true, out ContentType);
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IsTriggered = config.GetAttributeBool("istriggered", false);
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switch (ContentType)
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{
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case ContentTypes.None:
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break;
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case ContentTypes.Video:
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VideoContent = config.Element("Video");
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TextContent = config.Element("Text");
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break;
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case ContentTypes.TextOnly:
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TextContent = config.Element("Text");
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break;
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}
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}
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}
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public ContextualTutorial(XElement element) : base(element)
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{
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playableContentPath = element.GetAttributeString("playablecontentpath", "");
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segments = new List<TutorialSegment>();
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foreach (var segment in element.Elements("Segment"))
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{
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segments.Add(new TutorialSegment(segment));
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}
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Name = "ContextualTutorial";
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}
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public override void Initialize()
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{
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base.Initialize();
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for (int i = 0; i < segments.Count; i++)
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{
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segments[i].IsTriggered = false;
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}
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if (Initialized) return;
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Initialized = true;
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base.Initialize();
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videoPlayer = new VideoPlayer();
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characterTimeOnSonar = new List<Pair<Character, float>>();
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}
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@@ -167,10 +103,7 @@ namespace Barotrauma.Tutorials
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base.Start();
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injuredMember = null;
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activeObjectives.Clear();
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objectiveTranslated = TextManager.Get("Objective");
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CreateObjectiveFrame();
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activeSegment = null;
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activeContentSegment = null;
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tutorialTimer = floodTutorialTimer = medicalTutorialTimer = 0.0f;
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subStartingPosition = Vector2.Zero;
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characterTimeOnSonar.Clear();
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@@ -183,10 +116,10 @@ namespace Barotrauma.Tutorials
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#if DEBUG
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if (reactor == null || navConsole == null || sonar == null)
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{
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infoBox = CreateInfoFrame("Submarine not compatible with the tutorial:"
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infoBox = CreateInfoFrame("Error", "Submarine not compatible with the tutorial:"
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+ "\nReactor - " + (reactor != null ? "OK" : "Tag 'reactor' not found")
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+ "\nNavigation Console - " + (navConsole != null ? "OK" : "Tag 'command' not found")
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+ "\nSonar - " + (sonar != null ? "OK" : "Not found under Navigation Console"), true);
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+ "\nSonar - " + (sonar != null ? "OK" : "Not found under Navigation Console"), hasButton: true);
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CoroutineManager.StartCoroutine(WaitForErrorClosed());
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return;
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}
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@@ -222,62 +155,15 @@ namespace Barotrauma.Tutorials
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}
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#endif
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public void Stop()
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public override void Stop()
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{
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started = ContentRunning = Initialized = false;
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videoPlayer.Remove();
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videoPlayer = null;
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base.Stop();
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characterTimeOnSonar = null;
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}
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private void CreateObjectiveFrame()
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{
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holderFrame = new GUIFrame(new RectTransform(new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight), GUI.Canvas, Anchor.Center));
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objectiveFrame = new GUIFrame(HUDLayoutSettings.ToRectTransform(HUDLayoutSettings.ObjectiveAnchor, holderFrame.RectTransform), style: null);
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for (int i = 0; i < activeObjectives.Count; i++)
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{
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CreateObjectiveGUI(activeObjectives[i], i);
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}
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screenResolution = new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight);
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prevUIScale = GUI.Scale;
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}
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public override void AddToGUIUpdateList()
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{
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if (videoPlayer != null)
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{
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videoPlayer.AddToGUIUpdateList(order: 100);
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}
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if (GUI.DisableHUD) return;
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if (GameMain.GraphicsWidth != screenResolution.X || GameMain.GraphicsHeight != screenResolution.Y || prevUIScale != GUI.Scale)
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{
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CreateObjectiveFrame();
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}
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if (objectiveFrame != null && activeObjectives.Count > 0)
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{
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objectiveFrame.AddToGUIUpdateList(order: -1);
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}
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base.AddToGUIUpdateList();
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}
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public override void Update(float deltaTime)
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{
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if (videoPlayer != null)
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{
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videoPlayer.Update();
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}
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if (infoBox != null)
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{
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if (PlayerInput.KeyHit(Keys.Enter) || PlayerInput.KeyHit(Keys.Escape))
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{
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CloseInfoFrame(null, null);
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}
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}
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base.Update(deltaTime);
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if (!started || ContentRunning) return;
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@@ -285,93 +171,12 @@ namespace Barotrauma.Tutorials
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for (int i = 0; i < segments.Count; i++)
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{
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if (segments[i].IsTriggered || activeObjectives.Contains(segments[i])) continue;
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if (segments[i].IsTriggered || HasObjective(segments[i])) continue;
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if (CheckContextualTutorials(i, deltaTime)) // Found a relevant tutorial, halt finding new ones
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{
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break;
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}
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}
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for (int i = 0; i < activeObjectives.Count; i++)
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{
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CheckActiveObjectives(activeObjectives[i], deltaTime);
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}
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}
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private void ClosePreTextAndTriggerVideoCallback()
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{
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videoPlayer.LoadContent(playableContentPath, new VideoPlayer.VideoSettings(activeSegment.VideoContent), new VideoPlayer.TextSettings(activeSegment.VideoContent), activeSegment.Id, true, activeSegment.Objective, CurrentSegmentStopCallback);
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}
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private void CurrentSegmentStopCallback()
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{
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if (!string.IsNullOrEmpty(activeSegment.Objective))
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{
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AddNewObjective(activeSegment);
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}
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activeSegment = null;
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ContentRunning = false;
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}
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private void AddNewObjective(TutorialSegment segment)
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{
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activeObjectives.Add(segment);
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CreateObjectiveGUI(segment, activeObjectives.Count - 1);
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}
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private void CreateObjectiveGUI(TutorialSegment segment, int index)
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{
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Point replayButtonSize = new Point((int)(GUI.ObjectiveNameFont.MeasureString(segment.Objective).X * GUI.Scale), (int)(GUI.ObjectiveNameFont.MeasureString(segment.Objective).Y * 1.45f * GUI.Scale));
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segment.ReplayButton = new GUIButton(new RectTransform(replayButtonSize, objectiveFrame.RectTransform, Anchor.TopRight, Pivot.TopRight) { AbsoluteOffset = new Point(0, (replayButtonSize.Y + (int)(20f * GUI.Scale)) * index) }, style: null);
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segment.ReplayButton.OnClicked += (GUIButton btn, object userdata) =>
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{
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ReplaySegmentVideo(segment);
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return true;
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};
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int yOffset = (int)((GUI.ObjectiveNameFont.MeasureString(objectiveTranslated).Y / 2f + 5) * GUI.Scale);
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segment.LinkedTitle = new GUITextBlock(new RectTransform(new Point(replayButtonSize.X, yOffset), segment.ReplayButton.RectTransform, Anchor.Center, Pivot.BottomCenter) { AbsoluteOffset = new Point((int)(10 * GUI.Scale), 0) }, objectiveTranslated, textColor: Color.White, font: GUI.ObjectiveTitleFont, textAlignment: Alignment.CenterRight);
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segment.LinkedText = new GUITextBlock(new RectTransform(new Point(replayButtonSize.X, yOffset), segment.ReplayButton.RectTransform, Anchor.Center, Pivot.TopCenter) { AbsoluteOffset = new Point((int)(10 * GUI.Scale), 0) }, segment.Objective, textColor: new Color(4, 180, 108), font: GUI.ObjectiveNameFont, textAlignment: Alignment.CenterRight);
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segment.LinkedTitle.TextScale = segment.LinkedText.TextScale = GUI.Scale;
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segment.LinkedTitle.Color = segment.LinkedTitle.HoverColor = segment.LinkedTitle.PressedColor = segment.LinkedTitle.SelectedColor = Color.Transparent;
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segment.LinkedText.Color = segment.LinkedText.HoverColor = segment.LinkedText.PressedColor = segment.LinkedText.SelectedColor = Color.Transparent;
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segment.ReplayButton.Color = segment.ReplayButton.HoverColor = segment.ReplayButton.PressedColor = segment.ReplayButton.SelectedColor = Color.Transparent;
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}
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private void RemoveCompletedObjective(TutorialSegment objective)
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{
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objective.IsTriggered = true;
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int checkMarkHeight = (int)(objective.ReplayButton.Rect.Height * 1.2f);
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int checkMarkWidth = (int)(checkMarkHeight * 0.93f);
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Color color = new Color(4, 180, 108);
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RectTransform rectTA = new RectTransform(new Point(checkMarkWidth, checkMarkHeight), objective.ReplayButton.RectTransform, Anchor.BottomLeft, Pivot.BottomLeft);
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rectTA.AbsoluteOffset = new Point(-rectTA.Rect.Width - 5, 0);
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GUIImage checkmark = new GUIImage(rectTA, "CheckMark");
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checkmark.Color = color;
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RectTransform rectTB = new RectTransform(new Vector2(1.1f, .8f), objective.LinkedText.RectTransform, Anchor.Center, Pivot.Center);
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GUIImage stroke = new GUIImage(rectTB, "Stroke");
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stroke.Color = color;
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CoroutineManager.StartCoroutine(WaitForObjectiveEnd(objective));
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}
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private IEnumerable<object> WaitForObjectiveEnd(TutorialSegment objective)
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{
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yield return new WaitForSeconds(2.0f);
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objectiveFrame.RemoveChild(objective.ReplayButton);
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activeObjectives.Remove(objective);
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for (int i = 0; i < activeObjectives.Count; i++)
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{
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activeObjectives[i].ReplayButton.RectTransform.AbsoluteOffset = new Point(0, (activeObjectives[i].ReplayButton.Rect.Height + 20) * i);
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}
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}
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private bool CheckContextualTutorials(int index, float deltaTime)
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@@ -526,17 +331,7 @@ namespace Barotrauma.Tutorials
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return true;
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}
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private bool HasObjective(string objectiveName)
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{
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for (int i = 0; i < activeObjectives.Count; i++)
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{
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if (activeObjectives[i].Id == objectiveName) return true;
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}
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return false;
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}
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private void CheckActiveObjectives(TutorialSegment objective, float deltaTime)
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protected override void CheckActiveObjectives(TutorialSegment objective, float deltaTime)
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{
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switch(objective.Id)
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{
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@@ -704,50 +499,9 @@ namespace Barotrauma.Tutorials
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return characterTimeOnSonar.Find(ct => ct.Second >= requiredTimeOnSonar && !ct.First.IsDead) != null;
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}
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private void TriggerTutorialSegment(int index, params object[] args)
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protected override void TriggerTutorialSegment(int index, params object[] args)
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{
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Inventory.draggingItem = null;
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ContentRunning = true;
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activeSegment = segments[index];
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string tutorialText = TextManager.GetFormatted(activeSegment.TextContent.GetAttributeString("tag", ""), true, args);
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string objectiveText = string.Empty;
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if (!string.IsNullOrEmpty(activeSegment.Objective))
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{
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if (args.Length == 0)
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{
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objectiveText = activeSegment.Objective;
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}
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else
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{
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objectiveText = string.Format(activeSegment.Objective, args);
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}
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activeSegment.Objective = objectiveText;
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}
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else
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{
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activeSegment.IsTriggered = true; // Complete at this stage only if no related objective
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}
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|
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switch (activeSegment.ContentType)
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{
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case ContentTypes.None:
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break;
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case ContentTypes.Video:
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infoBox = CreateInfoFrame(TextManager.Get(activeSegment.Id), tutorialText,
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activeSegment.TextContent.GetAttributeInt("width", 300),
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activeSegment.TextContent.GetAttributeInt("height", 80),
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activeSegment.TextContent.GetAttributeString("anchor", "Center"), true, ClosePreTextAndTriggerVideoCallback);
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break;
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case ContentTypes.TextOnly:
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infoBox = CreateInfoFrame(TextManager.Get(activeSegment.Id), tutorialText,
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activeSegment.TextContent.GetAttributeInt("width", 300),
|
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activeSegment.TextContent.GetAttributeInt("height", 80),
|
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activeSegment.TextContent.GetAttributeString("anchor", "Center"), true, CurrentSegmentStopCallback);
|
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break;
|
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}
|
||||
base.TriggerTutorialSegment(index, args);
|
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|
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for (int i = 0; i < segments.Count; i++)
|
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{
|
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@@ -757,13 +511,6 @@ namespace Barotrauma.Tutorials
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CoroutineManager.StartCoroutine(WaitToStop()); // Completed
|
||||
}
|
||||
|
||||
private void ReplaySegmentVideo(TutorialSegment segment)
|
||||
{
|
||||
if (ContentRunning) return;
|
||||
ContentRunning = true;
|
||||
videoPlayer.LoadContent(playableContentPath, new VideoPlayer.VideoSettings(segment.VideoContent), new VideoPlayer.TextSettings(segment.VideoContent), segment.Id, true, callback: () => ContentRunning = false);
|
||||
}
|
||||
|
||||
private IEnumerable<object> WaitToStop()
|
||||
{
|
||||
while (ContentRunning) yield return null;
|
||||
|
||||
+1
-1
@@ -170,7 +170,7 @@ namespace Barotrauma.Tutorials
|
||||
yield return new WaitForSeconds(2.0f);
|
||||
}*/
|
||||
|
||||
TriggerTutorialSegment(0, GameMain.Config.KeyBind(InputType.Select), GameMain.Config.KeyBind(InputType.Deselect)); // Medical supplies objective
|
||||
TriggerTutorialSegment(0, GameMain.Config.KeyBind(InputType.Use), GameMain.Config.KeyBind(InputType.Deselect)); // Medical supplies objective
|
||||
|
||||
do
|
||||
{
|
||||
|
||||
+1
-1
@@ -508,7 +508,7 @@ namespace Barotrauma.Tutorials
|
||||
mechanic.AddActiveObjectiveEntity(mechanic_brokenWall_2, mechanic_repairIcon, mechanic_repairIconColor);
|
||||
do { yield return null; } while (WallHasDamagedSections(mechanic_brokenWall_2));
|
||||
mechanic.RemoveActiveObjectiveEntity(mechanic_brokenWall_2);
|
||||
TriggerTutorialSegment(9, GameMain.Config.KeyBind(InputType.Use)); // Repairing machinery (pump)
|
||||
TriggerTutorialSegment(9, GameMain.Config.KeyBind(InputType.Select)); // Repairing machinery (pump)
|
||||
SetHighlight(mechanic_brokenPump.Item, true);
|
||||
Repairable repairablePumpComponent = mechanic_brokenPump.Item.GetComponent<Repairable>();
|
||||
do
|
||||
|
||||
+203
-25
@@ -1,44 +1,118 @@
|
||||
using System;
|
||||
using Barotrauma.Items.Components;
|
||||
using Microsoft.Xna.Framework;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Xml.Linq;
|
||||
|
||||
namespace Barotrauma.Tutorials
|
||||
{
|
||||
class ScenarioTutorial : Tutorial
|
||||
{
|
||||
private CoroutineHandle tutorialCoroutine;
|
||||
|
||||
private Character character;
|
||||
private string spawnSub;
|
||||
private SpawnType spawnPointType;
|
||||
private string submarinePath;
|
||||
private string startOutpostPath;
|
||||
private string endOutpostPath;
|
||||
private string levelSeed;
|
||||
private string levelParams;
|
||||
|
||||
private Submarine startOutpost = null;
|
||||
private Submarine endOutpost = null;
|
||||
private bool currentTutorialCompleted = false;
|
||||
private float fadeOutTime = 3f;
|
||||
protected float waitBeforeFade = 4f;
|
||||
|
||||
// Colors
|
||||
protected Color highlightColor = Color.OrangeRed;
|
||||
protected Color uiHighlightColor = new Color(150, 50, 0);
|
||||
protected Color buttonHighlightColor = new Color(255, 100, 0);
|
||||
protected Color inaccessibleColor = Color.Red;
|
||||
protected Color accessibleColor = Color.Green;
|
||||
|
||||
public ScenarioTutorial(XElement element) : base(element)
|
||||
{
|
||||
submarinePath = element.GetAttributeString("submarinepath", "");
|
||||
startOutpostPath = element.GetAttributeString("startoutpostpath", "");
|
||||
endOutpostPath = element.GetAttributeString("endoutpostpath", "");
|
||||
|
||||
levelSeed = element.GetAttributeString("levelseed", "tuto");
|
||||
Enum.TryParse(element.GetAttributeString("spawnpointtype", "Human"), true, out spawnPointType);
|
||||
levelParams = element.GetAttributeString("levelparams", "");
|
||||
|
||||
spawnSub = element.GetAttributeString("spawnsub", "");
|
||||
Enum.TryParse(element.GetAttributeString("spawnpointtype", "Human"), true, out spawnPointType);
|
||||
}
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
currentTutorialCompleted = false;
|
||||
GameMain.Instance.ShowLoading(Loading());
|
||||
}
|
||||
|
||||
private IEnumerable<object> Loading()
|
||||
{
|
||||
Submarine.MainSub = Submarine.Load(submarinePath, "", true);
|
||||
|
||||
LevelGenerationParams generationParams = LevelGenerationParams.LevelParams.Find(p => p.Name == levelParams);
|
||||
|
||||
yield return CoroutineStatus.Running;
|
||||
|
||||
GameMain.GameSession = new GameSession(Submarine.MainSub, "",
|
||||
GameModePreset.List.Find(g => g.Identifier == "tutorial"));
|
||||
(GameMain.GameSession.GameMode as TutorialMode).Tutorial = this;
|
||||
|
||||
if (generationParams != null)
|
||||
{
|
||||
Biome biome = LevelGenerationParams.GetBiomes().Find(b => generationParams.AllowedBiomes.Contains(b));
|
||||
|
||||
if (startOutpostPath != string.Empty)
|
||||
{
|
||||
startOutpost = Submarine.Load(startOutpostPath, "", false);
|
||||
}
|
||||
|
||||
if (endOutpostPath != string.Empty)
|
||||
{
|
||||
endOutpost = Submarine.Load(endOutpostPath, "", false);
|
||||
}
|
||||
|
||||
Level tutorialLevel = new Level(levelSeed, 0, 0, generationParams, biome, startOutpost, endOutpost);
|
||||
GameMain.GameSession.StartRound(tutorialLevel);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameMain.GameSession.StartRound(levelSeed);
|
||||
}
|
||||
|
||||
GameMain.GameSession.EventManager.Events.Clear();
|
||||
GameMain.GameSession.EventManager.Enabled = false;
|
||||
GameMain.GameScreen.Select();
|
||||
|
||||
yield return CoroutineStatus.Success;
|
||||
}
|
||||
|
||||
public override void Start()
|
||||
{
|
||||
base.Start();
|
||||
|
||||
WayPoint wayPoint = WayPoint.GetRandom(spawnPointType, null);
|
||||
Submarine.MainSub.GodMode = true;
|
||||
|
||||
CharacterInfo charInfo = configElement.Element("Character") == null ?
|
||||
new CharacterInfo(Character.HumanConfigFile, "", JobPrefab.List.Find(jp => jp.Identifier == "engineer")) :
|
||||
new CharacterInfo(configElement.Element("Character"));
|
||||
|
||||
WayPoint wayPoint = GetSpawnPoint(charInfo);
|
||||
|
||||
if (wayPoint == null)
|
||||
{
|
||||
DebugConsole.ThrowError("A waypoint with the spawntype \"" + spawnPointType + "\" is required for the tutorial event");
|
||||
return;
|
||||
}
|
||||
|
||||
CharacterInfo charInfo = configElement.Element("Character") == null ?
|
||||
new CharacterInfo(Character.HumanConfigFile, "", JobPrefab.List.Find(jp => jp.Identifier == "engineer")) :
|
||||
new CharacterInfo(configElement.Element("Character"));
|
||||
|
||||
character = Character.Create(charInfo, wayPoint.WorldPosition, "", false, false);
|
||||
Character.Controlled = character;
|
||||
character.GiveJobItems(null);
|
||||
@@ -52,22 +126,82 @@ namespace Barotrauma.Tutorials
|
||||
idCard.AddTag("com");
|
||||
idCard.AddTag("eng");
|
||||
|
||||
CoroutineManager.StartCoroutine(UpdateState());
|
||||
tutorialCoroutine = CoroutineManager.StartCoroutine(UpdateState());
|
||||
}
|
||||
|
||||
private IEnumerable<object> Loading()
|
||||
public override void AddToGUIUpdateList()
|
||||
{
|
||||
Submarine.MainSub = Submarine.Load(submarinePath, "", true);
|
||||
yield return CoroutineStatus.Running;
|
||||
if (!currentTutorialCompleted)
|
||||
{
|
||||
base.AddToGUIUpdateList();
|
||||
}
|
||||
}
|
||||
|
||||
GameMain.GameSession = new GameSession(Submarine.MainSub, "",
|
||||
GameModePreset.List.Find(g => g.Identifier == "tutorial"));
|
||||
(GameMain.GameSession.GameMode as TutorialMode).tutorial = this;
|
||||
GameMain.GameSession.StartRound(levelSeed);
|
||||
GameMain.GameSession.EventManager.Events.Clear();
|
||||
GameMain.GameScreen.Select();
|
||||
private WayPoint GetSpawnPoint(CharacterInfo charInfo)
|
||||
{
|
||||
Submarine spawnSub = null;
|
||||
|
||||
yield return CoroutineStatus.Success;
|
||||
if (this.spawnSub != string.Empty)
|
||||
{
|
||||
switch (this.spawnSub)
|
||||
{
|
||||
case "startoutpost":
|
||||
spawnSub = startOutpost;
|
||||
break;
|
||||
|
||||
case "endoutpost":
|
||||
spawnSub = endOutpost;
|
||||
break;
|
||||
|
||||
default:
|
||||
spawnSub = Submarine.MainSub;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return WayPoint.GetRandom(spawnPointType, charInfo.Job, spawnSub);
|
||||
}
|
||||
|
||||
protected bool HasOrder(Character character, string aiTag, string option = null)
|
||||
{
|
||||
if (character.CurrentOrder?.AITag == aiTag)
|
||||
{
|
||||
if (option == null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
HumanAIController humanAI = character.AIController as HumanAIController;
|
||||
return humanAI.CurrentOrderOption == option;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
protected void SetHighlight(Item item, bool state)
|
||||
{
|
||||
if (item.ExternalHighlight == state) return;
|
||||
item.SpriteColor = (state) ? highlightColor : Color.White;
|
||||
item.ExternalHighlight = state;
|
||||
}
|
||||
|
||||
protected void SetHighlight(Structure structure, bool state)
|
||||
{
|
||||
structure.SpriteColor = (state) ? highlightColor : Color.White;
|
||||
structure.ExternalHighlight = state;
|
||||
}
|
||||
|
||||
protected void SetHighlight(Character character, bool state)
|
||||
{
|
||||
character.ExternalHighlight = state;
|
||||
}
|
||||
|
||||
protected void SetDoorAccess(Door door, LightComponent light, bool state)
|
||||
{
|
||||
if (state && door != null) door.requiredItems.Clear();
|
||||
if (light != null) light.LightColor = (state) ? accessibleColor : inaccessibleColor;
|
||||
}
|
||||
|
||||
public override void Update(float deltaTime)
|
||||
@@ -75,27 +209,47 @@ namespace Barotrauma.Tutorials
|
||||
base.Update(deltaTime);
|
||||
if (character != null)
|
||||
{
|
||||
if (Character.Controlled == null)
|
||||
if (character.Oxygen < 1)
|
||||
{
|
||||
CoroutineManager.StopCoroutines("TutorialMode.UpdateState");
|
||||
character.Oxygen = 1;
|
||||
}
|
||||
if (character.IsDead)
|
||||
{
|
||||
CoroutineManager.StartCoroutine(Dead());
|
||||
}
|
||||
else if (Character.Controlled == null)
|
||||
{
|
||||
if (tutorialCoroutine != null)
|
||||
{
|
||||
CoroutineManager.StopCoroutines(tutorialCoroutine);
|
||||
}
|
||||
infoBox = null;
|
||||
}
|
||||
else if (Character.Controlled.IsDead)
|
||||
{
|
||||
Character.Controlled = null;
|
||||
|
||||
CoroutineManager.StopCoroutines("TutorialMode.UpdateState");
|
||||
infoBox = null;
|
||||
CoroutineManager.StartCoroutine(Dead());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Stop()
|
||||
{
|
||||
if (tutorialCoroutine != null)
|
||||
{
|
||||
CoroutineManager.StopCoroutines(tutorialCoroutine);
|
||||
}
|
||||
base.Stop();
|
||||
}
|
||||
|
||||
private IEnumerable<object> Dead()
|
||||
{
|
||||
GUI.PreventPauseMenuToggle = true;
|
||||
Character.Controlled = character = null;
|
||||
Stop();
|
||||
|
||||
yield return new WaitForSeconds(3.0f);
|
||||
|
||||
var messageBox = new GUIMessageBox("You have died", "Do you want to try again?", new string[] { "Yes", "No" });
|
||||
var messageBox = new GUIMessageBox(TextManager.Get("Tutorial.TryAgainHeader"), TextManager.Get("Tutorial.TryAgain"), new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
|
||||
|
||||
messageBox.Buttons[0].OnClicked += Restart;
|
||||
messageBox.Buttons[0].OnClicked += messageBox.Close;
|
||||
@@ -106,5 +260,29 @@ namespace Barotrauma.Tutorials
|
||||
|
||||
yield return CoroutineStatus.Success;
|
||||
}
|
||||
|
||||
protected IEnumerable<object> TutorialCompleted()
|
||||
{
|
||||
GUI.PreventPauseMenuToggle = true;
|
||||
|
||||
Character.Controlled.ClearInputs();
|
||||
Character.Controlled = null;
|
||||
|
||||
yield return new WaitForSeconds(waitBeforeFade);
|
||||
|
||||
var endCinematic = new RoundEndCinematic(Submarine.MainSub, GameMain.GameScreen.Cam, fadeOutTime);
|
||||
currentTutorialCompleted = Completed = true;
|
||||
while (endCinematic.Running) yield return null;
|
||||
Stop();
|
||||
GameMain.MainMenuScreen.ReturnToMainMenu(null, null);
|
||||
}
|
||||
|
||||
protected void Heal(Character character)
|
||||
{
|
||||
character.SetAllDamage(0.0f, 0.0f, 0.0f);
|
||||
character.Oxygen = 100.0f;
|
||||
character.Bloodloss = 0.0f;
|
||||
character.SetStun(0.0f, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,23 @@
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Input;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Linq;
|
||||
using System.Xml.Linq;
|
||||
using Barotrauma.Items.Components;
|
||||
using Barotrauma.Extensions;
|
||||
|
||||
namespace Barotrauma.Tutorials
|
||||
{
|
||||
abstract class Tutorial
|
||||
{
|
||||
#region Tutorial variables
|
||||
public static bool Initialized = false;
|
||||
public static bool ContentRunning = false;
|
||||
public static List<Tutorial> Tutorials;
|
||||
|
||||
protected bool started = false;
|
||||
protected GUIComponent infoBox;
|
||||
private Action infoBoxClosedCallback;
|
||||
protected XElement configElement;
|
||||
@@ -17,6 +25,54 @@ namespace Barotrauma.Tutorials
|
||||
private enum TutorialType { None, Scenario, Contextual };
|
||||
private TutorialType tutorialType = TutorialType.None;
|
||||
|
||||
protected VideoPlayer videoPlayer;
|
||||
protected enum TutorialContentTypes { None = 0, Video = 1, ManualVideo = 2, TextOnly = 3 };
|
||||
protected string playableContentPath;
|
||||
protected Point screenResolution;
|
||||
protected float prevUIScale;
|
||||
|
||||
private GUIFrame holderFrame, objectiveFrame;
|
||||
private List<TutorialSegment> activeObjectives = new List<TutorialSegment>();
|
||||
private string objectiveTranslated;
|
||||
|
||||
protected TutorialSegment activeContentSegment;
|
||||
protected List<TutorialSegment> segments;
|
||||
|
||||
protected class TutorialSegment
|
||||
{
|
||||
public string Id;
|
||||
public string Objective;
|
||||
public TutorialContentTypes ContentType;
|
||||
public XElement TextContent;
|
||||
public XElement VideoContent;
|
||||
public bool IsTriggered;
|
||||
public GUIButton ReplayButton;
|
||||
public GUITextBlock LinkedTitle, LinkedText;
|
||||
public object[] Args;
|
||||
|
||||
public TutorialSegment(XElement config)
|
||||
{
|
||||
Id = config.GetAttributeString("id", "Missing ID");
|
||||
Objective = TextManager.Get(config.GetAttributeString("objective", string.Empty), true);
|
||||
Enum.TryParse(config.GetAttributeString("contenttype", "None"), true, out ContentType);
|
||||
IsTriggered = config.GetAttributeBool("istriggered", false);
|
||||
|
||||
switch (ContentType)
|
||||
{
|
||||
case TutorialContentTypes.None:
|
||||
break;
|
||||
case TutorialContentTypes.Video:
|
||||
case TutorialContentTypes.ManualVideo:
|
||||
VideoContent = config.Element("Video");
|
||||
TextContent = config.Element("Text");
|
||||
break;
|
||||
case TutorialContentTypes.TextOnly:
|
||||
TextContent = config.Element("Text");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get;
|
||||
@@ -34,7 +90,9 @@ namespace Barotrauma.Tutorials
|
||||
GameMain.Config.SaveNewPlayerConfig();
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Tutorial Controls
|
||||
public static void Init()
|
||||
{
|
||||
Tutorials = new List<Tutorial>();
|
||||
@@ -107,26 +165,85 @@ namespace Barotrauma.Tutorials
|
||||
Name = element.GetAttributeString("name", "Unnamed");
|
||||
completed = GameMain.Config.CompletedTutorialNames.Contains(Name);
|
||||
Enum.TryParse(element.GetAttributeString("tutorialtype", "Scenario"), true, out tutorialType);
|
||||
playableContentPath = element.GetAttributeString("playablecontentpath", "");
|
||||
|
||||
segments = new List<TutorialSegment>();
|
||||
|
||||
foreach (var segment in element.Elements("Segment"))
|
||||
{
|
||||
segments.Add(new TutorialSegment(segment));
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void Initialize()
|
||||
{
|
||||
|
||||
if (Initialized) return;
|
||||
Initialized = true;
|
||||
videoPlayer = new VideoPlayer();
|
||||
}
|
||||
|
||||
public virtual void Start()
|
||||
{
|
||||
|
||||
activeObjectives.Clear();
|
||||
objectiveTranslated = TextManager.Get("Tutorial.Objective");
|
||||
CreateObjectiveFrame();
|
||||
|
||||
// Setup doors: Clear all requirements, unless the door is setup as locked.
|
||||
foreach (var item in Item.ItemList)
|
||||
{
|
||||
var door = item.GetComponent<Door>();
|
||||
if (door != null)
|
||||
{
|
||||
if (door.requiredItems.Values.None(ris => ris.None(ri => ri.Identifiers.None(i => i == "locked"))))
|
||||
{
|
||||
door.requiredItems.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void AddToGUIUpdateList()
|
||||
{
|
||||
if (GameMain.GraphicsWidth != screenResolution.X || GameMain.GraphicsHeight != screenResolution.Y || prevUIScale != GUI.Scale)
|
||||
{
|
||||
CreateObjectiveFrame();
|
||||
}
|
||||
|
||||
if (objectiveFrame != null && activeObjectives.Count > 0)
|
||||
{
|
||||
objectiveFrame.AddToGUIUpdateList(order: -1);
|
||||
}
|
||||
|
||||
if (infoBox != null) infoBox.AddToGUIUpdateList(order: 100);
|
||||
if (videoPlayer != null) videoPlayer.AddToGUIUpdateList(order: 100);
|
||||
}
|
||||
|
||||
public virtual void Update(float deltaTime)
|
||||
{
|
||||
|
||||
if (videoPlayer != null)
|
||||
{
|
||||
videoPlayer.Update();
|
||||
}
|
||||
|
||||
if (activeObjectives != null)
|
||||
{
|
||||
for (int i = 0; i < activeObjectives.Count; i++)
|
||||
{
|
||||
CheckActiveObjectives(activeObjectives[i], deltaTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void CloseActiveContentGUI()
|
||||
{
|
||||
if (videoPlayer.IsPlaying)
|
||||
{
|
||||
videoPlayer.Stop();
|
||||
}
|
||||
else if (infoBox != null)
|
||||
{
|
||||
CloseInfoFrame(null, null);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual IEnumerable<object> UpdateState()
|
||||
@@ -134,6 +251,233 @@ namespace Barotrauma.Tutorials
|
||||
yield return CoroutineStatus.Success;
|
||||
}
|
||||
|
||||
protected bool Restart(GUIButton button, object obj)
|
||||
{
|
||||
GUI.PreventPauseMenuToggle = false;
|
||||
TutorialMode.StartTutorial(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected virtual void TriggerTutorialSegment(int index, params object[] args)
|
||||
{
|
||||
Inventory.draggingItem = null;
|
||||
ContentRunning = true;
|
||||
activeContentSegment = segments[index];
|
||||
segments[index].Args = args;
|
||||
|
||||
string tutorialText = TextManager.GetFormatted(activeContentSegment.TextContent.GetAttributeString("tag", ""), true, args);
|
||||
tutorialText = TextManager.ParseInputTypes(tutorialText);
|
||||
string objectiveText = string.Empty;
|
||||
|
||||
if (!string.IsNullOrEmpty(activeContentSegment.Objective))
|
||||
{
|
||||
if (args.Length == 0)
|
||||
{
|
||||
objectiveText = activeContentSegment.Objective;
|
||||
}
|
||||
else
|
||||
{
|
||||
objectiveText = string.Format(activeContentSegment.Objective, args);
|
||||
}
|
||||
objectiveText = TextManager.ParseInputTypes(objectiveText);
|
||||
activeContentSegment.Objective = objectiveText;
|
||||
}
|
||||
else
|
||||
{
|
||||
activeContentSegment.IsTriggered = true; // Complete at this stage only if no related objective
|
||||
}
|
||||
|
||||
|
||||
switch (activeContentSegment.ContentType)
|
||||
{
|
||||
case TutorialContentTypes.None:
|
||||
break;
|
||||
case TutorialContentTypes.Video:
|
||||
infoBox = CreateInfoFrame(TextManager.Get(activeContentSegment.Id), tutorialText,
|
||||
activeContentSegment.TextContent.GetAttributeInt("width", 300),
|
||||
activeContentSegment.TextContent.GetAttributeInt("height", 80),
|
||||
activeContentSegment.TextContent.GetAttributeString("anchor", "Center"), true, () => LoadVideo(activeContentSegment));
|
||||
break;
|
||||
case TutorialContentTypes.ManualVideo:
|
||||
infoBox = CreateInfoFrame(TextManager.Get(activeContentSegment.Id), tutorialText,
|
||||
activeContentSegment.TextContent.GetAttributeInt("width", 300),
|
||||
activeContentSegment.TextContent.GetAttributeInt("height", 80),
|
||||
activeContentSegment.TextContent.GetAttributeString("anchor", "Center"), true, StopCurrentContentSegment, () => LoadVideo(activeContentSegment, false));
|
||||
break;
|
||||
case TutorialContentTypes.TextOnly:
|
||||
infoBox = CreateInfoFrame(TextManager.Get(activeContentSegment.Id), tutorialText,
|
||||
activeContentSegment.TextContent.GetAttributeInt("width", 300),
|
||||
activeContentSegment.TextContent.GetAttributeInt("height", 80),
|
||||
activeContentSegment.TextContent.GetAttributeString("anchor", "Center"), true, StopCurrentContentSegment);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void Stop()
|
||||
{
|
||||
started = ContentRunning = Initialized = false;
|
||||
infoBox = null;
|
||||
if (videoPlayer != null)
|
||||
{
|
||||
videoPlayer.Remove();
|
||||
videoPlayer = null;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Objectives
|
||||
private void CreateObjectiveFrame()
|
||||
{
|
||||
holderFrame = new GUIFrame(new RectTransform(new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight), GUI.Canvas, Anchor.Center));
|
||||
objectiveFrame = new GUIFrame(HUDLayoutSettings.ToRectTransform(HUDLayoutSettings.ObjectiveAnchor, holderFrame.RectTransform), style: null);
|
||||
|
||||
for (int i = 0; i < activeObjectives.Count; i++)
|
||||
{
|
||||
CreateObjectiveGUI(activeObjectives[i], i, activeObjectives[i].ContentType);
|
||||
}
|
||||
|
||||
screenResolution = new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight);
|
||||
prevUIScale = GUI.Scale;
|
||||
}
|
||||
|
||||
protected void StopCurrentContentSegment()
|
||||
{
|
||||
if (!string.IsNullOrEmpty(activeContentSegment.Objective))
|
||||
{
|
||||
AddNewObjective(activeContentSegment, activeContentSegment.ContentType);
|
||||
}
|
||||
|
||||
activeContentSegment = null;
|
||||
ContentRunning = false;
|
||||
}
|
||||
|
||||
protected virtual void CheckActiveObjectives(TutorialSegment objective, float deltaTime)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
protected bool HasObjective(TutorialSegment segment)
|
||||
{
|
||||
return activeObjectives.Contains(segment);
|
||||
}
|
||||
|
||||
protected void AddNewObjective(TutorialSegment segment, TutorialContentTypes type)
|
||||
{
|
||||
activeObjectives.Add(segment);
|
||||
CreateObjectiveGUI(segment, activeObjectives.Count - 1, type);
|
||||
}
|
||||
|
||||
private void CreateObjectiveGUI(TutorialSegment segment, int index, TutorialContentTypes type)
|
||||
{
|
||||
Point replayButtonSize = new Point((int)(GUI.ObjectiveNameFont.MeasureString(segment.Objective).X * GUI.Scale), (int)(GUI.ObjectiveNameFont.MeasureString(segment.Objective).Y * 1.45f * GUI.Scale));
|
||||
|
||||
segment.ReplayButton = new GUIButton(new RectTransform(replayButtonSize, objectiveFrame.RectTransform, Anchor.TopRight, Pivot.TopRight) { AbsoluteOffset = new Point(0, (replayButtonSize.Y + (int)(20f * GUI.Scale)) * index) }, style: null);
|
||||
segment.ReplayButton.OnClicked += (GUIButton btn, object userdata) =>
|
||||
{
|
||||
if (type == TutorialContentTypes.Video)
|
||||
{
|
||||
ReplaySegmentVideo(segment);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowSegmentText(segment);
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
string objectiveText = TextManager.ParseInputTypes(objectiveTranslated);
|
||||
int yOffset = (int)((GUI.ObjectiveNameFont.MeasureString(objectiveText).Y / 2f + 5) * GUI.Scale);
|
||||
segment.LinkedTitle = new GUITextBlock(new RectTransform(new Point((int)GUI.ObjectiveNameFont.MeasureString(objectiveText).X, yOffset), segment.ReplayButton.RectTransform, Anchor.CenterRight, Pivot.BottomRight) { AbsoluteOffset = new Point((int)(-10 * GUI.Scale), 0) },
|
||||
objectiveText, textColor: Color.White, font: GUI.ObjectiveTitleFont, textAlignment: Alignment.CenterRight);
|
||||
segment.LinkedText = new GUITextBlock(new RectTransform(new Point(replayButtonSize.X, yOffset), segment.ReplayButton.RectTransform, Anchor.Center, Pivot.TopCenter) { AbsoluteOffset = new Point((int)(10 * GUI.Scale), 0) },
|
||||
TextManager.ParseInputTypes(segment.Objective), textColor: new Color(4, 180, 108), font: GUI.ObjectiveNameFont, textAlignment: Alignment.CenterRight);
|
||||
|
||||
segment.LinkedTitle.TextScale = segment.LinkedText.TextScale = GUI.Scale;
|
||||
|
||||
segment.LinkedTitle.Color = segment.LinkedTitle.HoverColor = segment.LinkedTitle.PressedColor = segment.LinkedTitle.SelectedColor = Color.Transparent;
|
||||
segment.LinkedText.Color = segment.LinkedText.HoverColor = segment.LinkedText.PressedColor = segment.LinkedText.SelectedColor = Color.Transparent;
|
||||
segment.ReplayButton.Color = segment.ReplayButton.HoverColor = segment.ReplayButton.PressedColor = segment.ReplayButton.SelectedColor = Color.Transparent;
|
||||
}
|
||||
|
||||
private void ReplaySegmentVideo(TutorialSegment segment)
|
||||
{
|
||||
if (ContentRunning) return;
|
||||
ContentRunning = true;
|
||||
videoPlayer.LoadContent(playableContentPath, new VideoPlayer.VideoSettings(segment.VideoContent), new VideoPlayer.TextSettings(segment.VideoContent), segment.Id, true, callback: () => ContentRunning = false);
|
||||
}
|
||||
|
||||
private void ShowSegmentText(TutorialSegment segment)
|
||||
{
|
||||
if (ContentRunning) return;
|
||||
Inventory.draggingItem = null;
|
||||
ContentRunning = true;
|
||||
|
||||
string tutorialText = TextManager.GetFormatted(segment.TextContent.GetAttributeString("tag", ""), true, segment.Args);
|
||||
|
||||
Action videoAction = null;
|
||||
|
||||
if (segment.ContentType != TutorialContentTypes.TextOnly)
|
||||
{
|
||||
videoAction = () => LoadVideo(segment, false);
|
||||
}
|
||||
|
||||
infoBox = CreateInfoFrame(TextManager.Get(segment.Id), tutorialText,
|
||||
segment.TextContent.GetAttributeInt("width", 300),
|
||||
segment.TextContent.GetAttributeInt("height", 80),
|
||||
segment.TextContent.GetAttributeString("anchor", "Center"), true, () => ContentRunning = false, videoAction);
|
||||
}
|
||||
|
||||
protected void RemoveCompletedObjective(TutorialSegment segment)
|
||||
{
|
||||
if (!HasObjective(segment)) return;
|
||||
segment.IsTriggered = true;
|
||||
segment.ReplayButton.OnClicked = null;
|
||||
|
||||
int checkMarkHeight = (int)(segment.ReplayButton.Rect.Height * 1.2f);
|
||||
int checkMarkWidth = (int)(checkMarkHeight * 0.93f);
|
||||
|
||||
Color color = new Color(4, 180, 108);
|
||||
|
||||
int objectiveTextWidth = segment.LinkedText.Rect.Width;
|
||||
int objectiveTitleWidth = segment.LinkedTitle.Rect.Width;
|
||||
|
||||
RectTransform rectTA;
|
||||
if (objectiveTextWidth > objectiveTitleWidth)
|
||||
{
|
||||
rectTA = new RectTransform(new Point(checkMarkWidth, checkMarkHeight), segment.ReplayButton.RectTransform, Anchor.BottomLeft, Pivot.BottomLeft);
|
||||
rectTA.AbsoluteOffset = new Point(-rectTA.Rect.Width - 5, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
rectTA = new RectTransform(new Point(checkMarkWidth, checkMarkHeight), segment.ReplayButton.RectTransform, Anchor.BottomLeft, Pivot.BottomLeft);
|
||||
rectTA.AbsoluteOffset = new Point(-rectTA.Rect.Width - 5 - (objectiveTitleWidth), 0);
|
||||
}
|
||||
|
||||
GUIImage checkmark = new GUIImage(rectTA, "CheckMark");
|
||||
checkmark.Color = checkmark.SelectedColor = checkmark.HoverColor = checkmark.PressedColor = color;
|
||||
|
||||
RectTransform rectTB = new RectTransform(new Vector2(1.1f, .8f), segment.LinkedText.RectTransform, Anchor.Center, Pivot.Center);
|
||||
GUIImage stroke = new GUIImage(rectTB, "Stroke");
|
||||
stroke.Color = stroke.SelectedColor = stroke.HoverColor = stroke.PressedColor = color;
|
||||
|
||||
CoroutineManager.StartCoroutine(WaitForObjectiveEnd(segment));
|
||||
}
|
||||
|
||||
private IEnumerable<object> WaitForObjectiveEnd(TutorialSegment objective)
|
||||
{
|
||||
yield return new WaitForSeconds(2.0f);
|
||||
objectiveFrame.RemoveChild(objective.ReplayButton);
|
||||
activeObjectives.Remove(objective);
|
||||
|
||||
for (int i = 0; i < activeObjectives.Count; i++)
|
||||
{
|
||||
activeObjectives[i].ReplayButton.RectTransform.AbsoluteOffset = new Point(0, (activeObjectives[i].ReplayButton.Rect.Height + 20) * i);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region InfoFrame
|
||||
protected bool CloseInfoFrame(GUIButton button, object userData)
|
||||
{
|
||||
infoBox = null;
|
||||
@@ -141,73 +485,71 @@ namespace Barotrauma.Tutorials
|
||||
return true;
|
||||
}
|
||||
|
||||
protected GUIComponent CreateInfoFrame(string text, bool hasButton = false, Action callback = null)
|
||||
protected GUIComponent CreateInfoFrame(string title, string text, int width = 300, int height = 80, string anchorStr = "", bool hasButton = false, Action callback = null, Action showVideo = null)
|
||||
{
|
||||
int width = 300;
|
||||
int height = hasButton ? 110 : 80;
|
||||
if (hasButton) height += 60;
|
||||
|
||||
string wrappedText = ToolBox.WrapText(text, width, GUI.Font);
|
||||
|
||||
height += wrappedText.Split('\n').Length * 25;
|
||||
|
||||
var infoBlock = new GUIFrame(new RectTransform(new Point(width, height), GUI.Canvas, Anchor.TopRight) { AbsoluteOffset = new Point(20) });
|
||||
infoBlock.Flash(Color.Green);
|
||||
|
||||
var textBlock = new GUITextBlock(new RectTransform(new Vector2(0.9f, 0.7f), infoBlock.RectTransform, Anchor.Center),
|
||||
text, wrap: true);
|
||||
|
||||
infoBoxClosedCallback = callback;
|
||||
|
||||
if (hasButton)
|
||||
{
|
||||
var okButton = new GUIButton(new RectTransform(new Point(160, 50), infoBlock.RectTransform, Anchor.BottomCenter, Pivot.TopCenter) { AbsoluteOffset = new Point(0, -10) },
|
||||
TextManager.Get("OK"))
|
||||
{
|
||||
OnClicked = CloseInfoFrame
|
||||
};
|
||||
}
|
||||
|
||||
GUI.PlayUISound(GUISoundType.UIMessage);
|
||||
|
||||
return infoBlock;
|
||||
}
|
||||
|
||||
protected GUIComponent CreateInfoFrame(string title, string text, int width, int height, string anchorStr, bool hasButton = false, Action callback = null)
|
||||
{
|
||||
if (hasButton) height += 30;
|
||||
|
||||
string wrappedText = ToolBox.WrapText(text, width, GUI.Font);
|
||||
|
||||
height += wrappedText.Split('\n').Length * 25;
|
||||
float textScale = GUI.Scale;
|
||||
string wrappedText = ToolBox.WrapText(text, width, GUI.Font, textScale);
|
||||
|
||||
height += (int)(GUI.Font.MeasureString(wrappedText).Y * textScale + 50);
|
||||
if (title.Length > 0)
|
||||
{
|
||||
height += 35;
|
||||
}
|
||||
|
||||
Anchor anchor = Anchor.TopRight;
|
||||
Enum.TryParse(anchorStr, out anchor);
|
||||
|
||||
var infoBlock = new GUIFrame(new RectTransform(new Point((int)(width * GUI.Scale), (int)(height * GUI.Scale)), GUI.Canvas, anchor) { AbsoluteOffset = new Point(20) });
|
||||
if (anchorStr != string.Empty)
|
||||
{
|
||||
Enum.TryParse(anchorStr, out anchor);
|
||||
}
|
||||
|
||||
var background = new GUIFrame(new RectTransform(new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight), GUI.Canvas, Anchor.Center), "InnerFrame", new Color(0, 0, 0, 1f));
|
||||
|
||||
var infoBlock = new GUIFrame(new RectTransform(new Point((int)(width * GUI.Scale), (int)(height * GUI.Scale)), background.RectTransform, anchor) { AbsoluteOffset = new Point(20) });
|
||||
infoBlock.Flash(Color.Green);
|
||||
|
||||
var infoContent = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.8f), infoBlock.RectTransform, Anchor.Center))
|
||||
{
|
||||
Stretch = true,
|
||||
RelativeSpacing = 0.02f
|
||||
};
|
||||
|
||||
if (title.Length > 0)
|
||||
{
|
||||
var titleBlock = new GUITextBlock(new RectTransform(new Vector2(1f, .35f), infoBlock.RectTransform, Anchor.TopCenter,
|
||||
Pivot.TopCenter), title, font: GUI.VideoTitleFont, textAlignment: Alignment.Center, textColor: new Color(253, 174, 0));
|
||||
titleBlock.TextScale = GUI.Scale;
|
||||
var titleBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), infoContent.RectTransform),
|
||||
title, font: GUI.VideoTitleFont, textAlignment: Alignment.Center, textColor: new Color(253, 174, 0));
|
||||
titleBlock.TextScale = textScale;
|
||||
}
|
||||
|
||||
var textBlock = new GUITextBlock(new RectTransform(new Vector2(0.9f, 1f), infoBlock.RectTransform, Anchor.BottomCenter),
|
||||
text, wrap: true);
|
||||
textBlock.TextScale = GUI.Scale;
|
||||
var textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), infoContent.RectTransform), text, wrap: true);
|
||||
|
||||
infoBoxClosedCallback = callback;
|
||||
|
||||
if (hasButton)
|
||||
{
|
||||
var okButton = new GUIButton(new RectTransform(new Point(160, 50), infoBlock.RectTransform, Anchor.BottomCenter, Pivot.TopCenter) { AbsoluteOffset = new Point(0, -10) },
|
||||
TextManager.Get("OK"))
|
||||
var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.3f), infoContent.RectTransform) { MinSize = new Point(0, 30), MaxSize = new Point((int) infoContent.Rect.X, 60) }, isHorizontal: true)
|
||||
{
|
||||
Stretch = true,
|
||||
RelativeSpacing = 0.1f
|
||||
};
|
||||
|
||||
if (showVideo != null)
|
||||
{
|
||||
var videoButton = new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonContainer.RectTransform),
|
||||
TextManager.Get("Video"), style: "GUIButtonLarge")
|
||||
{
|
||||
OnClicked = (GUIButton button, object obj) =>
|
||||
{
|
||||
showVideo();
|
||||
return true;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
var okButton = new GUIButton(new RectTransform(new Vector2(0.6f, 1.0f), buttonContainer.RectTransform),
|
||||
TextManager.Get("OK"), style: "GUIButtonLarge")
|
||||
{
|
||||
OnClicked = CloseInfoFrame
|
||||
};
|
||||
@@ -215,13 +557,55 @@ namespace Barotrauma.Tutorials
|
||||
|
||||
GUI.PlayUISound(GUISoundType.UIMessage);
|
||||
|
||||
return infoBlock;
|
||||
return background;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Video
|
||||
protected void LoadVideo(TutorialSegment segment, bool showText = true)
|
||||
{
|
||||
if (videoPlayer == null) videoPlayer = new VideoPlayer();
|
||||
if (showText)
|
||||
{
|
||||
videoPlayer.LoadContent(playableContentPath, new VideoPlayer.VideoSettings(segment.VideoContent), new VideoPlayer.TextSettings(segment.VideoContent), segment.Id, true, segment.Objective, StopCurrentContentSegment);
|
||||
}
|
||||
else
|
||||
{
|
||||
videoPlayer.LoadContent(playableContentPath, new VideoPlayer.VideoSettings(segment.VideoContent), null, segment.Id, true, segment.Objective, null);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Highlights
|
||||
protected void HighlightInventorySlot(Inventory inventory, string identifier, Color color, float fadeInDuration, float fadeOutDuration, float scaleUpAmount)
|
||||
{
|
||||
if (inventory.slots == null) { return; }
|
||||
for (int i = 0; i < inventory.Items.Length; i++)
|
||||
{
|
||||
if (inventory.Items[i] != null && inventory.Items[i].Prefab.Identifier == identifier)
|
||||
{
|
||||
HighlightInventorySlot(inventory, i, color, fadeInDuration, fadeOutDuration, scaleUpAmount);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected bool Restart(GUIButton button, object obj)
|
||||
protected void HighlightInventorySlotWithTag(Inventory inventory, string tag, Color color, float fadeInDuration, float fadeOutDuration, float scaleUpAmount)
|
||||
{
|
||||
TutorialMode.StartTutorial(this);
|
||||
return true;
|
||||
if (inventory.slots == null) { return; }
|
||||
for (int i = 0; i < inventory.Items.Length; i++)
|
||||
{
|
||||
if (inventory.Items[i] != null && inventory.Items[i].HasTag(tag))
|
||||
{
|
||||
HighlightInventorySlot(inventory, i, color, fadeInDuration, fadeOutDuration, scaleUpAmount);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void HighlightInventorySlot(Inventory inventory, int index, Color color, float fadeInDuration, float fadeOutDuration, float scaleUpAmount)
|
||||
{
|
||||
if (inventory.slots == null || index < 0 || inventory.slots[index].HighlightTimer > 0) return;
|
||||
inventory.slots[index].ShowBorderHighlight(color, fadeInDuration, fadeOutDuration, scaleUpAmount);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@ namespace Barotrauma
|
||||
{
|
||||
class TutorialMode : GameMode
|
||||
{
|
||||
public Tutorial tutorial;
|
||||
public Tutorial Tutorial;
|
||||
|
||||
public static void StartTutorial(Tutorial tutorial)
|
||||
{
|
||||
@@ -19,18 +19,20 @@ namespace Barotrauma
|
||||
public override void Start()
|
||||
{
|
||||
base.Start();
|
||||
tutorial.Start();
|
||||
GameMain.GameSession.CrewManager = new CrewManager(true);
|
||||
Tutorial.Start();
|
||||
}
|
||||
|
||||
public override void AddToGUIUpdateList()
|
||||
{
|
||||
tutorial.AddToGUIUpdateList();
|
||||
base.AddToGUIUpdateList();
|
||||
Tutorial.AddToGUIUpdateList();
|
||||
}
|
||||
|
||||
public override void Update(float deltaTime)
|
||||
{
|
||||
base.Update(deltaTime);
|
||||
tutorial.Update(deltaTime);
|
||||
Tutorial.Update(deltaTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user