(af16ecdfa) Merge branch 'dev' into human-ai
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@@ -174,6 +174,11 @@ namespace Barotrauma
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if (frame != null) frame.ApplyStyle(style);
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}
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public override void Flash(Color? color = null, float flashDuration = 1.5f, bool useRectangleFlash = false, Vector2? flashRectInflate = null)
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{
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Frame.Flash(color, flashDuration, useRectangleFlash, flashRectInflate);
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}
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protected override void Draw(SpriteBatch spriteBatch)
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{
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//do nothing
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