(af16ecdfa) Merge branch 'dev' into human-ai
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@@ -440,14 +440,15 @@ namespace Barotrauma
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return;
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}
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//foreach (Limb limb in Limbs)
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//{
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// limb.Draw(spriteBatch, cam);
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//}
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Color? color = null;
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if (character.ExternalHighlight)
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{
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color = Color.Lerp(Color.White, Color.OrangeRed, (float)Math.Sin(Timing.TotalTime * 3.5f));
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}
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for (int i = 0; i < limbs.Length; i++)
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{
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inversedLimbDrawOrder[i].Draw(spriteBatch, cam);
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inversedLimbDrawOrder[i].Draw(spriteBatch, cam, color);
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}
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LimbJoints.ForEach(j => j.Draw(spriteBatch));
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}
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@@ -111,6 +111,33 @@ namespace Barotrauma
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get { return gibEmitters; }
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}
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public class ObjectiveEntity
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{
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public Entity Entity;
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public Sprite Sprite;
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public Color Color;
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public ObjectiveEntity(Entity entity, Sprite sprite, Color? color = null)
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{
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Entity = entity;
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Sprite = sprite;
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if (color.HasValue)
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{
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Color = color.Value;
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}
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else
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{
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Color = Color.White;
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}
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}
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}
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private List<ObjectiveEntity> activeObjectiveEntities = new List<ObjectiveEntity>();
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public IEnumerable<ObjectiveEntity> ActiveObjectiveEntities
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{
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get { return activeObjectiveEntities; }
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}
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partial void InitProjSpecific(XDocument doc)
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{
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soundInterval = doc.Root.GetAttributeFloat("soundinterval", 10.0f);
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@@ -140,9 +167,6 @@ namespace Barotrauma
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}
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}
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hudProgressBars = new Dictionary<object, HUDProgressBar>();
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}
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partial void UpdateLimbLightSource(Limb limb)
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{
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if (limb.LightSource != null)
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@@ -735,6 +759,20 @@ namespace Barotrauma
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soundTimer = soundInterval;
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}
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public void AddActiveObjectiveEntity(Entity entity, Sprite sprite, Color? color = null)
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{
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if (activeObjectiveEntities.Any(aoe => aoe.Entity == entity)) return;
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ObjectiveEntity objectiveEntity = new ObjectiveEntity(entity, sprite, color);
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activeObjectiveEntities.Add(objectiveEntity);
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}
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public void RemoveActiveObjectiveEntity(Entity entity)
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{
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ObjectiveEntity found = activeObjectiveEntities.Find(aoe => aoe.Entity == entity);
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if (found == null) return;
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activeObjectiveEntities.Remove(found);
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}
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partial void ImplodeFX()
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{
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Vector2 centerOfMass = AnimController.GetCenterOfMass();
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@@ -168,7 +168,12 @@ namespace Barotrauma
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DrawOrderIndicator(spriteBatch, cam, character, character.CurrentOrder, 1.0f);
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}
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}
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foreach (Character.ObjectiveEntity objectiveEntity in character.ActiveObjectiveEntities)
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{
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DrawObjectiveIndicator(spriteBatch, cam, character, objectiveEntity, 1.0f);
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}
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foreach (Item brokenItem in brokenItems)
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{
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float dist = Vector2.Distance(character.WorldPosition, brokenItem.WorldPosition);
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@@ -371,5 +376,13 @@ namespace Barotrauma
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orderIndicatorCount[target] = orderIndicatorCount[target] + 1;
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}
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private static void DrawObjectiveIndicator(SpriteBatch spriteBatch, Camera cam, Character character, Character.ObjectiveEntity objectiveEntity, float iconAlpha = 1.0f)
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{
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if (objectiveEntity == null) return;
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Vector2 drawPos = objectiveEntity.Entity.WorldPosition;// + Vector2.UnitX * objectiveEntity.Sprite.size.X * 1.5f;
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GUI.DrawIndicator(spriteBatch, drawPos, cam, 100.0f, objectiveEntity.Sprite, objectiveEntity.Color * iconAlpha);
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}
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}
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}
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@@ -136,6 +136,17 @@ namespace Barotrauma
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}
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}
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public GUIButton CPRButton
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{
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get { return cprButton; }
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}
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public float HealthBarPulsateTimer
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{
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get { return healthBarPulsateTimer; }
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set { healthBarPulsateTimer = MathHelper.Clamp(value, 0.0f, 10.0f); }
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}
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static CharacterHealth()
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{
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damageOverlay = new Sprite("Content/UI/damageOverlay.png", Vector2.Zero);
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