Merge branch 'level-mirroring'
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@@ -1267,7 +1267,10 @@ namespace Barotrauma.Networking
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#if CLIENT
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if (GameMain.GameSession?.CrewManager != null) GameMain.GameSession.CrewManager.Reset();
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#endif
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GameMain.GameSession.StartRound(campaign.Map.SelectedConnection.Level, true, teamCount > 1);
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GameMain.GameSession.StartRound(campaign.Map.SelectedConnection.Level,
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reloadSub: true,
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loadSecondSub: teamCount > 1,
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mirrorLevel: campaign.Map.CurrentLocation != campaign.Map.SelectedConnection.Locations[0]);
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}
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else
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{
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