Merge branch 'level-mirroring'

This commit is contained in:
Joonas Rikkonen
2018-08-08 15:30:41 +03:00
8 changed files with 209 additions and 76 deletions
@@ -192,7 +192,10 @@ namespace Barotrauma
private IEnumerable<object> LoadRound()
{
GameMain.GameSession.StartRound(campaignUI.SelectedLevel, true);
GameMain.GameSession.StartRound(campaignUI.SelectedLevel,
reloadSub: true,
loadSecondSub: false,
mirrorLevel: GameMain.GameSession.Map.CurrentLocation != GameMain.GameSession.Map.SelectedConnection.Locations[0]);
GameMain.GameScreen.Select();
yield return CoroutineStatus.Success;