Merge branch 'level-mirroring'
This commit is contained in:
@@ -192,7 +192,10 @@ namespace Barotrauma
|
||||
|
||||
private IEnumerable<object> LoadRound()
|
||||
{
|
||||
GameMain.GameSession.StartRound(campaignUI.SelectedLevel, true);
|
||||
GameMain.GameSession.StartRound(campaignUI.SelectedLevel,
|
||||
reloadSub: true,
|
||||
loadSecondSub: false,
|
||||
mirrorLevel: GameMain.GameSession.Map.CurrentLocation != GameMain.GameSession.Map.SelectedConnection.Locations[0]);
|
||||
GameMain.GameScreen.Select();
|
||||
|
||||
yield return CoroutineStatus.Success;
|
||||
|
||||
Reference in New Issue
Block a user