Pass in cs enabled check in ExecuteLoadedScripts

This commit is contained in:
Evil Factory
2026-02-08 21:46:00 -03:00
parent 668197ad6f
commit bcc4357a16
3 changed files with 12 additions and 12 deletions
@@ -248,7 +248,7 @@ public sealed class PackageManagementService : IPackageManagementService
if (!luaScripts.IsDefaultOrEmpty)
{
result.WithReasons(_luaScriptManagementService.ExecuteLoadedScripts(luaScripts);
result.WithReasons(_luaScriptManagementService.ExecuteLoadedScripts(luaScripts, enableSandbox: !executeCsAssemblies).Reasons);
}
foreach (var package in loadingOrderedPackages)