New pump & railguncont sprites, saving fixes (disappearing items fixed?), moving LightManager.ViewPos to railgun when aiming, generating waypoints outside sub, easier wire node editing, characters stand when using a controller, shiftsummary crew status scrolling, stuff

This commit is contained in:
Regalis
2016-01-04 01:03:37 +02:00
parent cb1513f5e6
commit bc9ff32023
29 changed files with 279 additions and 126 deletions
+1 -1
View File
@@ -537,7 +537,7 @@ namespace Barotrauma
private IEnumerable<object> ShiftLoading()
{
GameMain.GameSession.StartShift(selectedLevel, false);
GameMain.GameSession.StartShift(selectedLevel, true);
GameMain.GameScreen.Select();
yield return CoroutineStatus.Success;