New pump & railguncont sprites, saving fixes (disappearing items fixed?), moving LightManager.ViewPos to railgun when aiming, generating waypoints outside sub, easier wire node editing, characters stand when using a controller, shiftsummary crew status scrolling, stuff
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@@ -537,7 +537,7 @@ namespace Barotrauma
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private IEnumerable<object> ShiftLoading()
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{
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GameMain.GameSession.StartShift(selectedLevel, false);
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GameMain.GameSession.StartShift(selectedLevel, true);
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GameMain.GameScreen.Select();
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yield return CoroutineStatus.Success;
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