New pump & railguncont sprites, saving fixes (disappearing items fixed?), moving LightManager.ViewPos to railgun when aiming, generating waypoints outside sub, easier wire node editing, characters stand when using a controller, shiftsummary crew status scrolling, stuff

This commit is contained in:
Regalis
2016-01-04 01:03:37 +02:00
parent cb1513f5e6
commit bc9ff32023
29 changed files with 279 additions and 126 deletions
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@@ -32,12 +32,12 @@
linkable="true"
pickdistance="150">
<Sprite texture ="railguncontroller.png" depth="0.8"/>
<Sprite texture ="railguncontroller.png" depth="0.8" sourcerect="0,0,61,97"/>
<Controller UserPos="-1.0" direction ="Right" canbeselected = "true">
<limbposition limb="Head" position="0,-124"/>
<limbposition limb="LeftHand" position="38,-125"/>
<limbposition limb="RightHand" position="38,-125"/>
<limbposition limb="Head" position="-5,-62"/>
<limbposition limb="LeftHand" position="43,-85"/>
<limbposition limb="RightHand" position="43,-85"/>
</Controller>
<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
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@@ -28,7 +28,7 @@
<GUITextBlock
textcolor="1.0, 1.0, 1.0, 1.0"
hovercolor="1.0, 1.0, 1.0, 0.3"
hovercolor="0.3, 0.3, 0.3, 0.5"
selectedcolor="1.0, 0.6, 0.0, 0.3"
padding="10.0, 0.0, 10.0, 0.0"/>