Tweaked item densities (the default value of 10 makes them neutrally buoyant which looks weird). Closes #914
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@@ -295,7 +295,7 @@
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<Sprite texture="Content/Items/Jobgear/clownshirt.png" sourcerect="32,50,32,14" depth="0.55"/>
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<Body width="30" height="10" density="10"/>
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<Body width="30" height="10" density="15"/>
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<Holdable slots="Any,RightHand,LeftHand" aimpos="100,0" handle1="-5,0"/>
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