Tweaked item densities (the default value of 10 makes them neutrally buoyant which looks weird). Closes #914
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@@ -9,7 +9,7 @@
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<Sprite texture="headset.png" depth="0.6" sourcerect="0,0,16,16"/>
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<Body width="12" height="8" density="10"/>
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<Body width="12" height="8" density="13"/>
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<WifiComponent range="20000.0" LinkToChat="true">
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<RequiredItems name="Battery Cell" type="Contained"/>
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@@ -35,7 +35,7 @@
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<Sprite texture="clownmask.png" depth="0.6" sourcerect="0,0,37,38"/>
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<Body width="10" radius="10" density="10"/>
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<Body width="10" radius="10" density="15"/>
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<Deconstruct time="10">
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<Item name="Bike Horn"/>
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